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PostPosted: 23-Jul-2007 23:47    Post subject: Command Battlemaster Reply to topic Reply with quote

I took the BLR-1D, refitted it to 3060 tech, and packed in an electronics package befitting a C3 company commander.

Code:
Type/Model:    Battlemaster BLR-2D-C
Tech:          Inner Sphere / 3058
Config:        Biped BattleMech
Rules:         Level 2, Custom design

Mass:          85 tons
Chassis:       Hollis Mark X Standard
Power Plant:   340 VOX Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    StarGuard III Standard
Armament:     
  1 Martell Small Pulse Laser
  1 Tiegart Magnum ER PPC
  4 BlazeFire Longshot ER Medium Lasers
  2 Kallon Sure-Shot C3-MU C³ Master Computers
  1 Guardian Interface Model 2B Guardian ECM
  1 Cyclops-Beagle Sensory Probe Beagle Active Probe
Manufacturer:  Tartarus Upgrades
  Location:    Field Upgrade
Communications System:  HartfordCo COM 4000
Targeting & Tracking System:  HartfordCo XKZ 1

--------------------------------------------------------
Type/Model:    Battlemaster BLR-2D-C
Mass:          85 tons

Equipment:                                 Crits    Mass
Int. Struct.:  130 pts Standard              0      8.50
Engine:        340 Fusion                    6     27.00
   Walking MP:   4
   Running MP:   6
   Jumping MP:   0
Heat Sinks:     11 Double [22]               0      1.00
Gyro:                                        4      4.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  263 pts Standard              0     16.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             27         40     
   Center Torso (Rear):                 14     
   L/R Side Torso:           18      27/27     
   L/R Side Torso (Rear):              9/9     
   L/R Arm:                  14      28/28     
   L/R Leg:                  18      36/36     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Small Pulse Laser      RA      2           1      1.00
1 ER PPC                 LA     15           3      7.00
2 ER Medium Lasers       RT     10           2      2.00
1 C³ Master Computer     RT      0           5      5.00
1 Guardian ECM           RT      0           2      1.50
2 ER Medium Lasers       LT     10           2      2.00
1 C³ Master Computer     LT      0           5      5.00
1 Beagle Active Probe    LT      0           2      1.50
--------------------------------------------------------
TOTALS:                         37          53     85.00
Crits & Tons Left:                          25       .00

Calculated Factors:
Total Cost:        15,015,094 C-Bills
Battle Value 2:    1,760 (old BV = 1,375)  (+175 for C³)
Cost per BV2:      8,531.3
Weapon Value:      1,577 / 1,577 (Ratio = .90 / .90)
Damage Factors:    SRDmg = 19;  MRDmg = 10;  LRDmg = 4
BattleForce2:      MP: 4,  Armor/Structure: 7/7
                   Damage PB/M/L: 3/2/1,  Overheat: 2
                   Class: MA;  Point Value: 18
                   Specials: ecm, c3m, c3m, prb

_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


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Vagabond
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PostPosted: 24-Jul-2007 00:48    Post subject: Reply to topic Reply with quote

never liked the BLR-1D. Just something bout a BLR without a SRM 6 that just is not right. However, this does make good use of its features to make a worthy Company Command Mech. I also like the SPL over the MGs.
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jymset
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PostPosted: 24-Jul-2007 04:10    Post subject: Reply to topic Reply with quote

Whoa, looking at your design made me realise for the first time, ever, that the the -1S wasn't the only 3025 BMer with inversed arms, the -1D suffered from the same symptom!

Apart from that, this would be a nice upgrade for 3050. Standing next to the CP-11-C it would be very convincing. Later on (like 3058) not so much anymore. It really does lack punch - even the CP has a headcapper, which this one is sorely lacking. But then, I really like the addition of all those electronic gadgets.

Oh, and I agree with Vagabond. TW has made MGs extremely redundant. So I am in full support of the SPL.
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Karagin
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PostPosted: 24-Jul-2007 08:59    Post subject: Reply to topic Reply with quote

I think you should have gone with the dual cockpit on top of the electronics.
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Talen
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PostPosted: 24-Jul-2007 23:16    Post subject: Reply to topic Reply with quote

Would the ComStar version of this just use one of the C3i devices?
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PostPosted: 25-Jul-2007 03:42    Post subject: Reply to topic Reply with quote

Since there's no benefit from mounting two C3i systems, then yes.


Code:
Type/Model:    Battlemaster BLR-C3
Tech:          Inner Sphere / 3062
Config:        Biped BattleMech
Rules:         Level 2, Custom design

Mass:          85 tons
Chassis:       Hollis Mark X Standard
Power Plant:   340 VOX Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Valiant Lamellor w. CASE Ferro-Fibrous
Armament:     
  1 Blankenburg 200 ER PPC
  2 Diverse Optics Small Pulse Lasers
  6 Martell Medium Lasers
  1 Improved C³ CPU
  1 Apple Churchill Guardian Guardian ECM
  1 Guided Technologies 2nd Gen Streak SRM 6
  1 Apple Churchill Beagle Beagle Active Probe
Manufacturer:  Comstar
  Location:    Field Upgrade
Communications System:  HartfordCo COM 4000
Targeting & Tracking System:  HartfordCo XKZ 1

--------------------------------------------------------
Type/Model:    Battlemaster BLR-C3
Mass:          85 tons

Equipment:                                 Crits    Mass
Int. Struct.:  130 pts Standard              0      8.50
Engine:        340 Fusion                    6     27.00
   Walking MP:   4
   Running MP:   6
   Jumping MP:   0
Heat Sinks:     11 Double [22]               0      1.00
Gyro:                                        4      4.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  263 pts Ferro-Fibrous        14     15.00
 (Armor Crit Loc: 2 LA, 2 RA, 2 LT, 2 RT, 2 CT, 2 LL, 2 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             27         40     
   Center Torso (Rear):                 14     
   L/R Side Torso:           18      27/27     
   L/R Side Torso (Rear):              9/9     
   L/R Arm:                  14      28/28     
   L/R Leg:                  18      36/36     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER PPC                 RA     15           3      7.00
2 Small Pulse Lasers     LA      4           2      2.00
2 Medium Lasers          RT      6           2      2.00
1 Medium Laser           RT(R)   3           1      1.00
1 Improved C³ CPU        RT      0           2      2.50
1 Guardian ECM           RT      0           2      1.50
1 Streak SRM 6           LT      4   15      3      5.50
  (Ammo Locations: 1 LT)
2 Medium Lasers          LT      6           2      2.00
1 Medium Laser           LT(R)   3           1      1.00
1 Beagle Active Probe    LT      0           2      1.50
CASE Equipment:          LT                  1       .50
--------------------------------------------------------
TOTALS:                         41          66     85.00
Crits & Tons Left:                          12       .00

Calculated Factors:
Total Cost:        11,398,344 C-Bills
Battle Value 2:    1,842 (old BV = 1,503)  (+204 for C³)
Cost per BV2:      6,188.03
Weapon Value:      1,941 / 1,831 (Ratio = 1.05 / .99)
Damage Factors:    SRDmg = 28;  MRDmg = 9;  LRDmg = 4
BattleForce2:      MP: 4,  Armor/Structure: 7/7
                   Damage PB/M/L: 4/3/1,  Overheat: 3
                   Class: MA;  Point Value: 18
                   Specials: ecm, c3i, prb

_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
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Vagabond
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PostPosted: 25-Jul-2007 04:59    Post subject: Reply to topic Reply with quote

NOW THAT IS A BATTLEMASTER!!!!
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PostPosted: 25-Jul-2007 05:51    Post subject: Reply to topic Reply with quote

Meh. I don't think it's particularly special. It's just my BLR-2G with the JJs ripped out and replaced with advanced electronics.
_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
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Karagin
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PostPosted: 25-Jul-2007 08:36    Post subject: Reply to topic Reply with quote

Wait if you have two C3 Masters then you can run to different networks correct? So if that is still true then there is a good need for the two Masters.
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Talen
Capellan Confederation
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PostPosted: 25-Jul-2007 15:07    Post subject: Reply to topic Reply with quote

i think the difference there is the C3 Master that the DCMS (and others now) use and the C3i that ComStar Uses...

I think thats your question? Obviously the 2 Masters lets it control 2 Lances worth of C3 controlled mechs.

In that...find a way to make it a Company Commander!!! 3 Masters! BWAAAAHAHAHA.

it would be the least combat effective Battlemaster ever...but still a fine addition to the cause.
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Rudel Gurken
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PostPosted: 25-Jul-2007 15:12    Post subject: Reply to topic Reply with quote

Talen wrote:

... Obviously the 2 Masters lets it control 2 Lances worth of C3 controlled mechs.
...

Two Masters let it lead its own lance and connect it with two other Masters and their lances to a company network!
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Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Vagabond
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PostPosted: 25-Jul-2007 18:25    Post subject: Reply to topic Reply with quote

Talen wrote:
i think the difference there is the C3 Master that the DCMS (and others now) use and the C3i that ComStar Uses...

I think thats your question? Obviously the 2 Masters lets it control 2 Lances worth of C3 controlled mechs.

In that...find a way to make it a Company Commander!!! 3 Masters! BWAAAAHAHAHA.

it would be the least combat effective Battlemaster ever...but still a fine addition to the cause.


As Rudel indicated, you only need two Masters to run a Company sized C3. This can be done via 1 unit with 2 C3s or 2 units with 1 C3. Master computers can be slaved to another Master the same way a slave is slaved to a Master.

Thus a Master can control 3 Slaves or 3 Masters or 2 Slaves and a Master.

Thus 1 Master to control 3 slaves in Command Lance and 1 Master to control 2 Masters in Lance leaders.

OR

Thus 1 Master to control 2 slaves and 1 master in Command Lance and the other controlled Master to control 2 Masters in Lance leaders.

Even thou this could theoretically could all a 16 unit Network [5 masters; 2 in Company Command and 1 in each Lance Command] the technology is limited in capacity to 12 carrier singles [or in game turns, a 12 unit max C3 Network.]
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Talen
Capellan Confederation
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PostPosted: 25-Jul-2007 21:03    Post subject: Reply to topic Reply with quote

Aight, my bad. Forgot that part *runs back to pour over the rulebook again*
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Warhammer: 3025
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PostPosted: 25-Jul-2007 23:59    Post subject: Reply to topic Reply with quote

Total Warfare, Page 132. The diagram for C3 Network Configuration 2 was the inspiration.
_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
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Rudel Gurken
Allisters Light Thunder
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PostPosted: 26-Jul-2007 15:50    Post subject: Reply to topic Reply with quote

Weird c3-network-configurations there!
But if you have this composition of C3-equipped units: Why not? Very Happy
_________________
Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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