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Tornado Light Tank
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Kraken
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Joined: 04-Feb-2002 00:00
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PostPosted: 19-Jan-2008 23:40    Post subject: Tornado Light Tank Reply to topic Reply with quote

  BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Tornado  Light Tank
Tech:          Inner Sphere / 3060
Config:        Tracked Vehicle
Rules:         Level 2-FA, Standard design

Mass:          35 tons
Power Plant:   245 SitiCide XL Fusion
Cruise Speed:  75.6 km/h
Maximum Speed: 118.8 km/h
Armor Type:    ProtecTech Light Ferro-Fibrous
Armament:      
  1 PPC 
  2 SRM 4s
  1 Machine Gun 
  1 Rocket Launcher 10 (OS)
Manufacturer:  Quickcell Company
  Location:    (Unknown)
Communications System:  Basix 200
Targeting & Tracking System:  OptiSight-12

------------------------------------------------------------------------------
==Overview:==
"What the bloody slag is that thing?!" is the general response given by anyone
who happens to be on the wrong end of this bizarre new vehicle. 

Thanks to its XL engine, it can achieve speeds normally only reserved for
hovercraft and airborne units; this alone is often enough of a shock value to
unnerve would-be opponents. But once the crew starts firing and the three jet
pack troopers deploy, even the bravest of soldiers often find their courage
tested.

The primary armament of the Tornado is a standard PPC; this allows it to
threaten battle armor and light mechs while stinging heavier units. Twin SRM 4
racks, each with their own ton of ammo, serve as back-ups; the fact that each
has its own bin allows the unit to use both standard and inferno rounds at the
same time. An RL 10 and a machine gun serve as anti-infantry defense should
any infantry survive the inferno rounds.  

--------------------------------------------------------
Type/Model:    Tornado  Light Tank
Mass:          35 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  20 pts Standard               0      3.50
Engine:        245 XL Fusion                 2      6.00
Shielding & Transmission Equipment:          0      3.00
    Cruise MP:   7
     Flank MP:  11
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.75
Crew: 3 Members                              0       .00
Turret Equipment:                            0      1.15
Armor Factor:   81 pts Ferro-Fibrous         2      4.50

                          Internal    Armor
                          Structure   Value
   Front:                     4         24 
   Left / Right Sides:        4      15/15 
   Rear:                      4         12 
   Turret:                    4         15 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 PPC                    Turret  10          1      7.00
1 SRM 4                  Turret   0   25     2      3.00
1 Machine Gun            Turret   0  100     2      1.00
1 SRM 4                  Turret   0   25     1      3.00
1 Rocket Launcher 10 (OS)Front    0          1       .50
Jet Pack Troopers        Body                1       .60
--------------------------------------------------------
TOTALS:                          10         12     35.00
Items & Tons Left:                           0       .00

Calculated Factors:
Total Cost:        3,819,712 C-Bills
Battle Value:      608
Cost per BV:       6,282.42
Weapon Value:      356 / 356 (Ratio = .59 / .59)
Damage Factors:    SRDmg = 24;  MRDmg = 12;  LRDmg = 4
BattleForce2:      MP: 7T,  Armor/Structure: 0 / 3
                   Damage PB/M/L: 2/2/1,  Overheat: 0
                   Class: GL;  Point Value: 6

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