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VC-12F Victory (w/ Fluff)
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Raven!
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PostPosted: 19-Mar-2008 12:23    Post subject: VC-12F Victory (w/ Fluff) Reply to topic Reply with quote

VC-12F Victory
30 Ton Conventional Fighter

Nation of Origin: Taurian Concordat

Equipment & Mass
Engine: Turbine (GM 150) (11 tons) *
- Thrust: 5
- Overthrust: 8

Structural Integrity: 7
Heat Sinks: 0
Fuel: 480 (3 tons) **
Control: 3 tons
VSTOL: 1.5 ton ***
Armor: 24(1.5 tons)

Armor Distribution:
Nose: 5
Cockpit: 3
L/R Wing: 4/4
Fuselage: 5
Engine: 3


Weapons & Ammuntion

(10 Tons)

- Machine Gun (LW)
- Machine Gun (RW)
- Ammo (Machine Gun) 200 (Fuselage)
- Machine Gun (Nose)
- Machine Gun (Nose)
- SRM-2 (LW)
- SRM-2 (LW)
- SRM-2 (RW)
- SRM-2 (RW)
- SRM-2 (Nose)
- Ammo (SRM-2) 100 (Fuselage)


* - I dropped the thrust down to 5/8, thus keeping the math the same as when I thought it was thrust -2.
** - Fuel remained the same. I simply put in the new number you guys gave me. I cheat that way.
*** - VSTOL gear was recalculated at 1.5 tons, I also reduced armor to 1.5 tons cause you would have to use fractional accounting to get 30 points of armor.


OVERVIEW:
The VC-12F Victory was a late 30th century design. As the Succession Wars took their toll, many nations across the Inner Sphere and the Periphery took to conventional weapons to replace precious BattleMech and Aerospace fighter forces. One such weapon, the Guardian Conventional Fighter, was used exclusively by House Liao as a garrison weapon.

This weak House had turned to the Guardian as a stop-gap measure not only in defense, but also in offense. In 2934, a mixed unit of BattleMechs and hovertanks attacked a Taurian outpost. Included in the attack were Guardian fighters. The attack overran the outpost, and allowed House Liao to take the vitally needed spare parts and equipment that had been housed there. Taurian Concordat military officials reviewed the battle for years, attempting to understand what had happened. Their conclusion was that the Guardian fighter contributed significantly to the attack. They also concluded they could do better.

The VC-12F Victory is the result of nearly 10 years of development. By 2944 the first Victory was in the air. The initial test flights were impressive, as the fighter handled well, conserved fuel, and leaped into tight manuvers for a dogfight. Within a year three factories had been converted to producing the Victory, and production stayed strong for the next 80 years.

An interesting side note, is that in 3039, Protector Thomas Calderon, suspecious of the Federated Suns, and already beginning to develop full fledged paranoia, issued an executive order to rename the Victory. He felt that Hanse Davion's son Victor should share nothing with his realm. By 3040 new units came out under the designation BC-13F Bulls. These units are engraved with the designation along the engine mounts, and are considered interesting curriosities in the Taurian military.

CAPABILITIES:
The Victory is a fairly impressive craft, with a solid weapons package, strong armor protection, and excellent speed. All in all, the Victory is exactly what it was designed to be: better then the Guardian.

The initial physical aspects of the craft speak strongly. VSTOL equipment allows the Victory to opperate nearly anywhere. Combined with the sturdy and nearly indestructable engines, this allows the Victory to litterely land and take off from any open field. Three tons of fuel give it an excellent operational range, as well as fast speed. The Victory can go anywhere, land anywhere, fight anywhere, and at any time. It is, perhaps, one of the most flexiable fighters in the TDF.

Four machine guns and as plethora of short range missile packages provide the substantial firepower of the Victory. Although many complain that an Aerospace fighter can do more, the TDF usually points out that Aerospace fighters are rare, and the Victory is not. Although the SRM system is hard to target as closely as a laser, the continual bombardment of those heavy missiles will cause anyone to take cover, be they a MechWarrior or tank driver.

The machine guns allow the craft to strafe, closing quickly to shred armor, destroy vehicles, and decimate infantry units caught in the open. The Victory excels as a ground support fighter, and it shows. Often a squadren of Victory's will spearhead a TDF attack, dropping bombs and strafing targets to soften up an opponents MLR. As the ground force engages the Victorys break off and begin sniping with their SRMs, targeting damaged Mechs, and vehicles for destruction.

DEPLOYMENT:

The Victory is deployed almost exclusively with the Taurian Defense Force. However, recent developments with the Outworld's Alliance and Magistry of Canopus have led to those nations gaining copies as well. Despite their best efforst, the Marian Hegemony has not gained any copies through diplomacy or conflict, a fact that makes Ceaser O'Reilly bitter.

During the Magistry of Canopus invasion of House Liao, the Victory was used, on loan by the TDF, with TDF pilots flying under MAF colors. It was during one of the early engagements, before the TDF pulled out, that the Victory had the chance to fly and fight against the Guardian.

As the MAF force landed, Guardians and conventional forces rallied to defend the planet. The Victory's were unloaded and deployed, taking to the air. The TDF pilots saw the incoming fighter force and moved to intercept, engaging in a protracted dogfight. The Guardians, burning through fuel, ammo, and armor, beat a hasty retreat after only 30 seconds. Nearly half their force was down, and the Victory's proceeded with minimal damage. Throughout the first few days of the battle, the Victory's hunted down and destroyed the Guardians, bombed their bases, and attacked any unit foolish enough to support them.

After the battle, it was discovered that the Guardians had intended only one pass, and then a retreat to be used as insurgents, just as they had before. However, not a single Guardian survived, and as the first insurgent base camp was established, the commander waited for almost five days to begin operations, waiting for the Guardians to come, certain that they would. However, the Victory performed. It was the better craft.

[Last edited by Raven! on 20-Mar-2008 09:35; edited 1 time in total]
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Rudel Gurken
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PostPosted: 19-Mar-2008 13:03    Post subject: VC-12F Victory (w/ Fluff) Reply to topic Reply with quote

Nice Fighter. And very good and well thought fluff !
But aren't conventional fighters only allowed to carry armor points up to their weight? So only two tons of armor (for 30 points) would be a full load. You can mount SRM-6's instead because of that.
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Karagin
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PostPosted: 19-Mar-2008 19:31    Post subject: Re: VC-12F Victory (w/ Fluff) Reply to topic Reply with quote

Rudel Gurken wrote:
Nice Fighter. And very good and well thought fluff !
But aren't conventional fighters only allowed to carry armor points up to their weight? So only two tons of armor (for 30 points) would be a full load. You can mount SRM-6's instead because of that.


Depends on if he is using L3 rules and the option of custom armor...
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Vagabond
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PostPosted: 19-Mar-2008 20:40    Post subject: VC-12F Victory (w/ Fluff) Reply to topic Reply with quote

sadly this design is invalid... its overweight.

a 210 turbine is 18t
vstol is 1.5t
3t fuel is 480pts
and as pointed out max 30pts armor.

here is the best match i can get:

5/8 vstol
30pts armor
7 mg w/1t ammo
2 srm/4 w/1t ammo

i had a variant with 4 mgs and a srm/2 OS.
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Karagin
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PostPosted: 19-Mar-2008 22:02    Post subject: VC-12F Victory (w/ Fluff) Reply to topic Reply with quote

You do know that you can use custom armor in HMAero that can change what the unit can carry as well as changing the engine weights as well via the custom setting for the engines?
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Raven!
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PostPosted: 20-Mar-2008 01:16    Post subject: VC-12F Victory (w/ Fluff) Reply to topic Reply with quote

Eh call it lvl 3. I have no rules to make this so I'm reverse engineering from the orginal 3026. Very Happy

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Rudel Gurken
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PostPosted: 20-Mar-2008 03:47    Post subject: Re: VC-12F Victory (w/ Fluff) Reply to topic Reply with quote

Karagin wrote:
You do know that you can use custom armor in HMAero that can change what the unit can carry as well as changing the engine weights as well via the custom setting for the engines?

They have integrated this features into HMAero to make all this badly constructed "official" designs possible but no official BT rule (as written in Aerotech, TechManual and the like) allows this.
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Raven!
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PostPosted: 20-Mar-2008 09:21    Post subject: VC-12F Victory (w/ Fluff) Reply to topic Reply with quote

I'll redesign it as soon as I get the primary construction book. Unfortanitly I can't afford that or HMAero (I want that so bad though!) so you guys will have to deal with my slightly off designs till then Very Happy I'm going to look at what Vagabond said and see if I can't work on my reverse engineering a bit.

This is what I got from TR3026:

- Engine: Calculate engine type by (X - 2) * VT where X is the desired thrust, and VT is the vehicle tonnage.

- Fuel: 1 ton of fuel gives 30 points.

- Armor: Armor locations were given as vehicles, in TR3025 the Aerospace fighters actually had their own layout. I went with the TR3025 layout for the conventional fighters.

- Structural Integrity: S.I. = Thrust

- Heat Sinks: None required on a conventional fighter.

- Armor: No limits as far as I could see. So I figured armor could be added at will. With the Victory I was going for a Warthog feel Very Happy

- Equipment: No other limitations I could see.

- Control Equipment/Cockpit: This seems to follow the vehicle 10% of the weight of the unit rule.

- VSTOL: Shown as 1 ton. I don't see why this actually needs to be 1.5 tons, and would actually house rule this down. However, until then.... I will keep it at 1.5 tons for happyness! I think we should have a discussion about this though. I would be interested to hear opinions.

Now with all that said and done.... I will rework the Victory and see if I can't make it rules compliant! If I"m missing anything else you guys need to let me know.
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PostPosted: 20-Mar-2008 11:26    Post subject: Re: VC-12F Victory (w/ Fluff) Reply to topic Reply with quote

Rudel Gurken wrote:
Karagin wrote:
You do know that you can use custom armor in HMAero that can change what the unit can carry as well as changing the engine weights as well via the custom setting for the engines?

They have integrated this features into HMAero to make all this badly constructed "official" designs possible but no official BT rule (as written in Aerotech, TechManual and the like) allows this.


No kidding and it's also there for folks to use to make things they want that well didn't make the rules or TROs. The vessel is legal if the folks playing with Raven want to use it.

The idea of being able to make your own units and add stuff to the game has always been one of the hallmarks of the BT system.
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PostPosted: 21-Mar-2008 02:26    Post subject: VC-12F Victory (w/ Fluff) Reply to topic Reply with quote

as requested:

Code:
                    AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Victory VC-12F
Tech:              Inner Sphere / 3025
Vessel Type:       Conventional Fighter
Rules:             Level 1, Custom design
Rules Set:         AeroTech2

Mass:              30 tons
Frame:             Bowie 30
Length:            13 meters
Power Plant:       Rawlings Air Turbine 150 Turbine
Safe Thrust:       5
Maximum Thrust:    8
Armor Type:        StarSlab/11.5 Type HVA Standard
Armament:         
    4 Voelkers 200 Machine Gun
    5 Harvester 2K SRM 2
Manufacturer:   Pinard Protectorates Limited
  Location:     Perdition / TC (PPL)
Communications System:  Neil 8000
Targeting & Tracking System:  O/P 2500 TGFD
------------------------------------------------------------------------------
==Overview:==
The VC-12F Victory was a late 30th century design. As the Succession Wars took
their toll, many nations across the Inner Sphere and the Periphery took to
conventional weapons to replace precious BattleMech and Aerospace fighter
forces. One such weapon, the Guardian Conventional Fighter, was used
exclusively by House Liao as a garrison weapon.

This weak House had turned to the Guardian as a stop-gap measure not only in
defense, but also in offense. In 2934, a mixed unit of BattleMechs and
hovertanks attacked a Taurian outpost. Included in the attack were Guardian
fighters. The attack overran the outpost, and allowed House Liao to take the
vitally needed spare parts and equipment that had been housed there. Taurian
Concordat military officials reviewed the battle for years, attempting to
understand what had happened. Their conclusion was that the Guardian fighter
contributed significantly to the attack. They also concluded they could do
better.

The VC-12F Victory is the result of nearly 10 years of development. By 2944
the first Victory was in the air. The initial test flights were impressive, as
the fighter handled well, conserved fuel, and leaped into tight manuvers for a
dogfight. Within a year three factories had been converted to producing the
Victory, and production stayed strong for the next 80 years.

An interesting side note, is that in 3039, Protector Thomas Calderon,
suspecious of the Federated Suns, and already beginning to develop full
fledged paranoia, issued an executive order to rename the Victory. He felt
that Hanse Davion's son Victor should share nothing with his realm. By 3040
new units came out under the designation BC-13F Bulls. These units are
engraved with the designation along the engine mounts, and are considered
interesting curriosities in the Taurian military.


==Capabilities:==
The Victory is a fairly impressive craft, with a solid weapons package, strong
armor protection, and excellent speed. All in all, the Victory is exactly what
it was designed to be: better then the Guardian.

The initial physical aspects of the craft speak strongly. VSTOL equipment
allows the Victory to opperate nearly anywhere. Combined with the sturdy and
nearly indestructable engines, this allows the Victory to litterely land and
take off from any open field. Three tons of fuel give it an excellent
operational range, as well as fast speed. The Victory can go anywhere, land
anywhere, fight anywhere, and at any time. It is, perhaps, one of the most
flexiable fighters in the TDF.

Four machine guns and as plethora of short range missile packages provide the
substantial firepower of the Victory. Although many complain that an Aerospace
fighter can do more, the TDF usually points out that Aerospace fighters are
rare, and the Victory is not. Although the SRM system is hard to target as
closely as a laser, the continual bombardment of those heavy missiles will
cause anyone to take cover, be they a MechWarrior or tank driver.

The machine guns allow the craft to strafe, closing quickly to shred armor,
destroy vehicles, and decimate infantry units caught in the open. The Victory
excels as a ground support fighter, and it shows. Often a squadren of
Victory's will spearhead a TDF attack, dropping bombs and strafing targets to
soften up an opponents MLR. As the ground force engages the Victorys break off
and begin sniping with their SRMs, targeting damaged Mechs, and vehicles for
destruction.


==Deployment==
The Victory is deployed almost exclusively with the Taurian Defense Force.
However, recent developments with the Outworld's Alliance and Magistry of
Canopus have led to those nations gaining copies as well. Despite their best
efforst, the Marian Hegemony has not gained any copies through diplomacy or
conflict, a fact that makes Ceaser O'Reilly bitter.

During the Magistry of Canopus invasion of House Liao, the Victory was used,
on loan by the TDF, with TDF pilots flying under MAF colors. It was during one
of the early engagements, before the TDF pulled out, that the Victory had the
chance to fly and fight against the Guardian.

As the MAF force landed, Guardians and conventional forces rallied to defend
the planet. The Victory's were unloaded and deployed, taking to the air. The
TDF pilots saw the incoming fighter force and moved to intercept, engaging in
a protracted dogfight. The Guardians, burning through fuel, ammo, and armor,
beat a hasty retreat after only 30 seconds. Nearly half their force was down,
and the Victory's proceeded with minimal damage. Throughout the first few days
of the battle, the Victory's hunted down and destroyed the Guardians, bombed
their bases, and attacked any unit foolish enough to support them.

After the battle, it was discovered that the Guardians had intended only one
pass, and then a retreat to be used as insurgents, just as they had before.
However, not a single Guardian survived, and as the first insurgent base camp
was established, the commander waited for almost five days to begin
operations, waiting for the Guardians to come, certain that they would.
However, the Victory performed. It was the better craft.


------------------------------------------------------------------------------
Class/Model/Name:  Victory VC-12F
Mass:              30 tons

Equipment:                                                              Mass
Power Plant:  150 Turbine                                               11.00
Thrust:  Safe Thrust: 5
      Maximum Thrust: 8
Structural Integrity: 5                                                   .00
VSTOL Equipment:                                                         1.50
Total Heat Sinks:    0 Single                                             .00
Fuel:                                                                    3.00
Cockpit, Avionics & Attitude Thrusters:                                  3.00
Armor Type:  Standard  (24 total armor pts)                              1.50
                           Standard Scale Armor Pts
   Location:                            L / R
   Nose:                                  8
   Left/Right Wings:                   6/6
   Aft:                                   4

Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
2 Machine Gun              Nose         2     --     --     --    0      1.00
  Ammo (MG) 100            ---                                            .50
1 SRM 2                    Nose         2     --     --     --    0      1.00
  Ammo (SRM 2) 50          ---                                           1.00
1 Machine Gun              RW           2     --     --     --    0       .50
1 Machine Gun              LW           2     --     --     --    0       .50
  Ammo (MG) 100            ---                                            .50
2 SRM 2                    RW           2     --     --     --    0      2.00
2 SRM 2                    LW           2     --     --     --    0      2.00
  Ammo (SRM 2) 50          ---                                           1.00
------------------------------------------------------------------------------
TOTALS:                                                     Heat: 0     30.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        354,085 C-Bills
Battle Value:      223
Cost per BV:       1,587.83
Weapon Value:      303 (Ratio = 1.36)
Damage Factors:    SRV = 17;  MRV = 0;  LRV = 0;  ERV = 0
BattleForce2:      MP: 5,  Armor/Structure: 1 / 0
                   Damage PB/M/L: 2/-/-,  Overheat: 0
                   Class: FL;  Point Value: 2




Victory VC-12F.hma
 Description:  
Download
 Filename: Victory VC-12F.hma 
 Filesize: 6.76 KB 
 Downloaded: 402 Time(s) 

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Rudel Gurken
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PostPosted: 21-Mar-2008 03:21    Post subject: Re: VC-12F Victory (w/ Fluff) Reply to topic Reply with quote

Raven! wrote:

- Engine: Calculate engine type by (X - 2) * VT where X is the desired thrust, and VT is the vehicle tonnage.

Only for Aerospacefighters. Conventionals have X * VT.
wrote:

- Heat Sinks: None required on a conventional fighter.

Only if mounting energy weapons.
wrote:

- Armor: No limits as far as I could see. So I figured armor could be added at will. With the Victory I was going for a Warthog feel Very Happy

Sure, you cannot see those limits as all conventionals in 2026 have less armor than the allowed maximum.
wrote:

- VSTOL: Shown as 1 ton. I don't see why this actually needs to be 1.5 tons, and would actually house rule this down. However, until then.... I will keep it at 1.5 tons for happyness! I think we should have a discussion about this though. I would be interested to hear opinions.

VSTOL is 5% of VT.
_________________
Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Rudel Gurken
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PostPosted: 21-Mar-2008 03:32    Post subject: Re: VC-12F Victory (w/ Fluff) Reply to topic Reply with quote

Karagin wrote:

No kidding and it's also there for folks to use to make things they want that well didn't make the rules or TROs. The vessel is legal if the folks playing with Raven want to use it.

The idea of being able to make your own units and add stuff to the game has always been one of the hallmarks of the BT system.

Sure, if folks want to make their own construction rules they can do so. Nobody can forbid them to do that. But that aren't official construction rules.
If Raven! wanted to make a fighter under his own rules i think he would have stated that in his post. So we help him to make his fighter "legal".
_________________
Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Raven!
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PostPosted: 21-Mar-2008 09:20    Post subject: VC-12F Victory (w/ Fluff) Reply to topic Reply with quote

Which seems to be a slow and painful process! However, its getting better. I'm taking notes. I'm going to use these for print outs for the next few rounds and see what I can get done. I have an idea for a torpedo bomber, a regular ol' tank. etc.

Raven!
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PostPosted: 21-Mar-2008 11:15    Post subject: Re: VC-12F Victory (w/ Fluff) Reply to topic Reply with quote

Rudel Gurken wrote:
Karagin wrote:

No kidding and it's also there for folks to use to make things they want that well didn't make the rules or TROs. The vessel is legal if the folks playing with Raven want to use it.

The idea of being able to make your own units and add stuff to the game has always been one of the hallmarks of the BT system.

Sure, if folks want to make their own construction rules they can do so. Nobody can forbid them to do that. But that aren't official construction rules.
If Raven! wanted to make a fighter under his own rules i think he would have stated that in his post. So we help him to make his fighter "legal".


There is nothing non-legal about his fighter. All he needed to say is that he is using custom armor and engines and boom it's all good to go. It's no different then any of us adding smoke launchers to a vehicle or anti-infantry weapons and saying they don't take up weight just crit slots. Now that's not in the construction rules but it doesn't make the vehicle non-legal for folks to use. Same applies here.
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