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Bushwacker IIC
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Kraken
Federated Suns
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PostPosted: 04-Mar-2013 10:08    Post subject: Bushwacker IIC Reply to topic Reply with quote

               BattleMech Technical Readout

Type/Model:    Bushwacker IIC
Tech:          Clan / 3058
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          55 tons
Chassis:       Earthwerk GRF Endo Steel
Power Plant:   275 Hermes XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Kallon Unity Weave w. CASE Ferro-Fibrous 
Armament:      
  1 Ultra AC/10
  2 LRM 5s
  2 Machine Guns
  1 ER Medium Laser
  1 ER Large Laser
Manufacturer:  TharHes Industries
  Location:    Tharkad / LA (THI)
Communications System:  TharHes Euterpe HM-14
Targeting & Tracking System:  TharHes Ares-8a

--------------------------------------------------------
Type/Model:    Bushwacker IIC
Mass:          55 tons

Equipment:                                 Crits    Mass
Int. Struct.:  91 pts Endo Steel             7      3.00
 (Endo Steel Loc: 1 HD, 1 LA, 1 RA, 1 LT, 1 RT, 1 LL, 1 RL)
Engine:        275 XL Fusion                10      8.00
   Walking MP:   5
   Running MP:   8
   Jumping MP:   0
Heat Sinks:     12 Double [24]               2      2.00
 (Heat Sink Loc: 1 LA)
Gyro:                                        4      3.00
Cockpit, Life Supt.:                         5      3.00
Actuators: L: Sh+UA    R: Sh+UA             12       .00
Armor Factor:  182 pts Ferro-Fibrous         7      9.50
 (Armor Crit Loc: 1 LA, 1 RA, 1 LT, 1 RT, 1 CT, 1 LL, 1 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             18         25      
   Center Torso (Rear):                  8      
   L/R Side Torso:           13      20/20      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                   9      18/18      
   L/R Leg:                  13      26/26      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Ultra AC/10            RA      3   30      7     13.00
  (Ammo Locations: 3 RT)
1 LRM 5                  LA      2   48      3      3.00
  (Ammo Locations: 1 LA, 1 LT)
1 Machine Gun            RT      0  200      2      1.25
  (Ammo Locations: 1 RT)
1 ER Medium Laser        RT      5           1      1.00
1 Machine Gun            LT      0           1       .25
1 LRM 5                  LT      2           1      1.00
1 ER Large Laser         CT     12           1      4.00
1 Targeting Computer     LT                  3      3.00
--------------------------------------------------------
TOTALS:                         27          66     55.00
Crits & Tons Left:                          12       .00

Calculated Factors:
Total Cost:        10,462,241 C-Bills
Battle Value:      1,765
Cost per BV:       5,927.62
Weapon Value:      2,355 / 2,355 (Ratio = 1.33 / 1.33)
Damage Factors:    SRDmg = 33;  MRDmg = 26;  LRDmg = 14
BattleForce2:      MP: 5,  Armor/Structure: 5/3
                   Damage PB/M/L: 5/4/3,  Overheat: 1
                   Class: MM;  Point Value: 18



Between the disastrous invasion of the Lyran Alliance, the failed attempt to absorb Clan Wolf, and the loss of so much of their forces to the Jihad, the Jade Falcons were left with an awkward situation: they had all the warriors that they could hope for due to their genetics system, but had scandalously few machines operational. The decision was made that the best way to remedy the situation was to open and re-open as many surviving factories as possible, hopefully while introducing new machines in the process.

Unfortunately, however, what they failed to realize was that due to everything that had gone on, they lacked the sheer number of technicians or willing freebirth (re: civilian) laborers needed to design new machines from scratch while still getting the factories operational. As such, in one last humiliation for the Clan they were forced to adopt redesigned versions of three Lyran battle mechs that they had succeeded in salvaging in numbers.



For the Bushwacker IIC, the general idea was "walking weapons turret". A TComp was added for the sake of increasing overall accuracy, two more tons of ammo were added for the autocannon, and another laser was added to the torso.
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5788
Location: United States
PostPosted: 04-Mar-2013 20:04    Post subject: Bushwacker IIC Reply to topic Reply with quote

Even though the base IS machine has them, I'd have liked to have seen only the XL.

I'd also have used an LB 10-X w/ 2t ammo.

Why the 2t LRM ammo? Do you really need more than 12 volleys per on a brute design?

Maybe upgrade the anti-infantry work to twin SPLs or MiPLs?

What about using a HML or two in place of the ERML just to mix it up?

You could also use the ERML tonnage and AC ammo tonnage to grab an ERPPC instead of an ERLL.
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