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PHX-3A Phoenix Hawk
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Kraken
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Joined: 04-Feb-2002 00:00
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PostPosted: 21-Feb-2013 21:04    Post subject: PHX-3A Phoenix Hawk Reply to topic Reply with quote

              BattleMech Technical Readout

Type/Model:    Phoenix Hawk PXH-3A
Tech:          Inner Sphere / 3077
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          45 tons
Chassis:       Earthwerks PXH II Endo Steel
Power Plant:   270 Hermes XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     6 Rawlings 45 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type:    Durallex Light Standard
Armament:      
  1 ER PPC
  4 Medium Lasers
  1 LRM 5
  1 Machine Gun
Manufacturer:  Earthwerks Incorporated
  Location:    Keystone
Communications System:  Neil 6000
Targeting & Tracking System:  Octagon Tartrac System C

--------------------------------------------------------
Type/Model:    Phoenix Hawk PXH-3A
Mass:          45 tons

Equipment:                                 Crits    Mass
Int. Struct.:  75 pts Endo Steel            14      2.50
 (Endo Steel Loc: 1 LA, 1 RA, 3 LT, 3 RT, 2 CT, 2 LL, 2 RL)
Engine:        270 XL Fusion                12      7.50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   6
Heat Sinks:     12 Double [24]               6      2.00
 (Heat Sink Loc: 1 LA, 1 RA)
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  128 pts Standard              0      8.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             14         17      
   Center Torso (Rear):                  6      
   L/R Side Torso:           11      14/14      
   L/R Side Torso (Rear):              4/4      
   L/R Arm:                   7      12/12      
   L/R Leg:                  11      18/18      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER PPC                 RA     15           3      7.00
1 Medium Laser           RA      3           1      1.00
1 LRM 5                  LA      2   24      2      3.00
  (Ammo Locations: 1 LT)
1 Machine Gun            LA      0  200      2      1.50
  (Ammo Locations: 1 LT)
1 Medium Laser           LA      3           1      1.00
1 Medium Laser           RT      3           1      1.00
1 Medium Laser           HD      3           1      1.00
CASE Equipment:          LT                  1       .50
6 Standard Jump Jets:                        6      3.00
 (Jump Jet Loc: 3 LT, 3 RT)
--------------------------------------------------------
TOTALS:                         29          75     45.00
Crits & Tons Left:                           3       .00

Calculated Factors:
Total Cost:        8,331,990 C-Bills
Battle Value:      1,252
Cost per BV:       6,654.94
Weapon Value:      1,042 / 1,042 (Ratio = .83 / .83)
Damage Factors:    SRDmg = 22;  MRDmg = 11;  LRDmg = 5
BattleForce2:      MP: 6J,  Armor/Structure: 3/2
                   Damage PB/M/L: 3/3/1,  Overheat: 1
                   Class: MM;  Point Value: 13



Didn't like the fact that it had twin ER Large Lasers but only 10 DHS.

The mech is a wee bit asymmetrical now in regards to weapons load-out and crit locations, but game-wise we're looking at what is ultimately a more powerful machine that isn't crippled by heat and can use its weapons to the fullest advantage.
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