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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         SRM Carrier IIC
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            40
Configuration:      Combat Vehicle
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         1,817,900 C-Bills
Battle Value:       938

Movement Type:        Tracked
Power Plant:          120 Fuel Cell
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                Standard
Armament:             
    10 SRM 6s
    1 Narc Missile Beacon
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    IIC upgrade to classic designs can be odd.  They're almost always a different tonnage then
    their parent design.  Some go larger, such as tge Pheonix Hawk IIC.  Some are lighter, such
    as the Shadow Hawk IIC.  It's no surprise that upgraded tanks followed the same trend.

Capabilities:
    The Clan version of the SRM carrier takes advantage of their advanced material science to
    become smaller and cheaper then a classic SRM carrier while significantly improving its
    capabilities.  10 SRM-6 launchers are backed by 4 tons of ammo.  These are then placed in a
    turret.  A NARC missile beacon is added to the front as well.  Armor coverage is made
    significantly stronger improving the chances of additional Salvos being fired.
    
    The largest change that allowed for so much added capacity was the use of fuel cell engines.
    While much more temperamental to the type of fuel required to run them, they offer
    significant advantages in both power density, and more importantly reduced signature when
    laying in ambush.

Deployment:
    The history has been lost,  but Dropship crews still speak about the landing site massacre
    on Circe.  SRM carriers were hidden in the obvious ideal landing fields for dropships.  This
    was a bold and suicidal plan as many of the tanks were destroyed and damaged by the drive
    plumes as the ships touched down.  But paid off as the landing dropships found themselves in
    a worst case scenerio, surrounded by SRM carriers that are in range.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.00                     
Engine:                                   120 Fuel Cell                5.00                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            1                      0.00                     
Control Equipment:                                                     2.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.50                     
Armor Factor:                                   88                     5.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      21                                              
    R/L Side:                                   20                                              
    Rear:                                       12                                              
    Turret:                                     15                                              

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Narc Missile Beacon                                           Front                2.00         
10 SRM 6s                                                    Turret                15.00        
Narc Missile Beacon (Ammo 6) [Homing]                         Body                 1.00         
SRM 6 (Ammo 60)                                               Body                 4.00         

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Alpha Strike Statistics                                                    
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Point Value (PV): 28
TP: CV,  SZ: 2,  TMM: 1,  MV: 6"t
Damage: (S) 6 / (M) 6 / (L) 0
Armor (A): 3,  Structure (S): 2
Specials: CASE, FC, SNARC, SRCH, SRM6/6, TUR(6/6/-, SRM6/6)