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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Besieger BES-5A
Designer:           Warhammer: 3025
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3053
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Experimental
Total Cost:         4,948,323 C-Bills
Battle Value:       1,276

Chassis:              Endo Steel
Power Plant:          220 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard with CASE
Armament:             
    1 Large Laser
    1 LB 5-X AC
    2 Medium Lasers
    2 Flamers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Designed as an inexpensive barrage vehicle, the Besieger is very popular among poorer
    governments and mercenary groups. The newest version, the 5A, is quite powerful, despite
    its' low price tag.

Capabilities:
    The Besieger's primary power, formerly provided by the Armstrong J11 Autocannon, has been
    increased with the inclusion of a Mydron Excel 5SG LB-X Autocannon. Boasting increased
    accuracy and power, this new weapon allows the Besieger to engage at even longer ranges than
    it could before, further ensuring the 'mechs survival on the battlefield.
    
    
    
    To increase mid-range power, the two Hellion Spitfire Medium Lasers mounted in the torso
    have been replaced with a single Bulldog Laser, the same kind found on the popular Bulldog
    tank.
    
    
    
    Close defense is still covered by twin Hellion Spitfire Medium Lasers, one each mounted in
    the arms. Point firepower has been altered somewhat, with the Hessen IX Small Lasers being
    replaced with a Zippo Flamer..
    
    
    
    Maneuverability has been greatly supplemented by the installation of four Odin Type II Jump
    Jets, allowing the Besieger to more effectively deploy to opportune sniping spots and high
    ground.
    
    
    
    The only other significant improvements are to the heat-exchange system, which has been
    upgraded with Double Heat Sinks, and to the 'mechs skeleton, which is now comprised of Endo
    Steel.

Deployment:
    The Besieger has become a favorite among fire support lances. Its' huge ammunition capacity,
    thick armor and close-in weaponry ensure its survival on the battlefield, and its' low cost
    and easy mass-production has made it a very common machine in the periphery.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                     220 Fusion                10.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  184                    11.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             24       
    Center Torso (rear):                              11       
    R/L Torso:                         13             18       
    R/L Torso (rear):                                  8       
    R/L Arm:                            9             18       
    R/L Leg:                           13             26       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Large Laser                                               CT                2          5.00             
Jump Jet                                                  RT                1          0.50             
LB 5-X AC                                                 RT                5          8.00             
CASE                                                      LT                1          0.50             
Jump Jet                                                  LT                1          0.50             
LB 5-X AC (Ammo 40)                                       LT                2          2.00             
Flamer                                                    RA                1          1.00             
Medium Laser                                              RA                1          1.00             
Flamer                                                    LA                1          1.00             
Medium Laser                                              LA                1          1.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"j
Damage: (S) 3 / (M) 3 / (L) 0*,  OV: 0
Armor (A): 6,  Structure (S): 5
Specials: CASE, FLK0*/0*/0*