Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Blood Asp Ward
Designer:           Blackhand
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            90
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3062
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         23,744,300 C-Bills
Battle Value:       3,037

Chassis:              Endo Steel
Power Plant:          360 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 ER PPCs
    1 Large Pulse Laser
    5 Medium Pulse Lasers
    3 ER Medium Lasers
    2 Heavy Medium Lasers
    2 Flamers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    This configuration was created out of spare weapons a unit had laying around after winning
    the Blood Asp and some heavy lasers from the Star Adders in a Trial of Position. Clan Wolf
    has some eccentric mechwarriors and one of the Ward blood line created this monster for the
    next Tukayid after running out of ammo the previous time in his assault class mech.

Capabilities:
    Two ER PPCs anchor the long range fire power with a Large Pulse Laser to leven its damage.
    However, this is where it takes a completely odd step and mounts five Medium pulses and two
    Heavy Mediums for its in close fire power with enough ER Mediums to fill it up. The medium
    bracket relies completely and inefficently on the trio of ER Mediums and the Large Pulse.
    Which means either this mech wants to close, or stay at range, as it has a distinctive drop
    off in the middle of the efficency value.
    
    
    
    The two flamers are strictly there to deal with poor bloody infantry who try to tangle with
    this design, supposing they get close enough with the quintet of Medium Pulses.
    
    
    
    In a duel this mech wants to range against those with poor ranged weapons suites, and close
    with those who can out gun it. It usually can win itself an advantage and use it to victory.
    Leading to then Star Captain Horse Ward to become a ristar in his galaxy.

Deployment:
    Only one is currently configured to this pod setup. However, Clan Wolf has a fair number of
    these machines and many could see refits over to this model if Ward's continued sucess leads
    him to the very possibly Galaxy Commander's slot soon.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.50                     
Engine:                                       360 XL                  16.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         22 [44]                  12.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  256                    16.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      29             40       
    Center Torso (rear):                              13       
    R/L Torso:                         19             24       
    R/L Torso (rear):                                 11       
    R/L Arm:                           15             28       
    R/L Leg:                           19             34       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Large Pulse Laser                                         CT                2          6.00             
ER Medium Laser                                           RT                1          1.00             
ER PPC                                                    RT                2          6.00             
Heavy Medium Laser                                        RT                2          1.00             
ER PPC                                                    LT                2          6.00             
Heavy Medium Laser                                        LT                2          1.00             
Medium Pulse Laser                                        LT                1          2.00             
ER Medium Laser                                           RA                1          1.00             
Flamer                                                    RA                1          0.50             
2 Medium Pulse Lasers                                     RA                2          4.00             
ER Medium Laser                                           LA                1          1.00             
Flamer                                                    LA                1          0.50             
2 Medium Pulse Lasers                                     LA                2          4.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 54
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"
Damage: (S) 6 / (M) 6 / (L) 5,  OV: 4
Armor (A): 9,  Structure (S): 5
Specials: ENE