Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Crusader CDR-5K
Designer:           Blackhand
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3058
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,999,510 C-Bills
Battle Value:       1,492

Chassis:              Endo Steel
Power Plant:          260 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    1 ER Medium Laser
    2 Streak SRM 4s
    2 Medium Pulse Lasers
    2 Medium Lasers
    6 LRM 5s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    This upgrade of the Crusder production line was pushed through by the same set of engineers
    that setup the ARC-4K production line. As the weapons load outs are almost the same, and
    allow you to fit slightly better in fighters in the same lances of your front line missile
    lances.
    
    
    
    The 5K Crusader takes the six rack of missiles approach and hopes that enemies will waste
    shots on its CASEed torsos. As it is slightly better protected than the ARC-4K's ammo ever
    was. Allowing easier survival on the battlefield.

Capabilities:
    This version of the Crusader actually outguns the older Kurita Crusaders that only mounted
    LRM 10s at range. Its a decent setup but the six LRM 5s and one ER Medium laser for ranged
    work is more a missile lance idea, than a front line fighter. Since it has three tons of
    ammo split between its six launchers it can easily load three different types of ammo
    depending on the situation. Also, if its paired in a lance with the ARC-4K they can both can
    a different set of speciality ammo in the 3rd reserve bin, letting the lance effectively
    carry four types of ammo. With the third ton in each mech's case.
    
    
    
    For in close work the 5K features one ER Medium laser, two Medium lasers, two Medium Pulse
    lasers, with two Streak SRM 4s to back up and critical find.

Deployment:
    The Ghost Regiments, the Sword of Light are the primary users of this design but it has been
    seen in other newly formed units that are needing front line quality missile support mechs.
    
    
    
    It will slowly be phased into all the other units as losses eventually force the older
    models out of service.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     260 Fusion                13.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  192                    12.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             31       
    Center Torso (rear):                               8       
    R/L Torso:                         15             22       
    R/L Torso (rear):                                  6       
    R/L Arm:                           10             20       
    R/L Leg:                           15             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           H                 1          1.00             
CASE                                                      RT                1          0.50             
LRM 5 (Ammo 24)                                           RT                1          1.00             
Streak SRM 4 (Ammo 25)                                    RT                1          1.00             
CASE                                                      LT                1          0.50             
LRM 5 (Ammo 48)                                           LT                2          2.00             
3 LRM 5s                                                  RA                3          6.00             
Medium Laser                                              RA                1          1.00             
Medium Pulse Laser                                        RA                1          2.00             
3 LRM 5s                                                  LA                3          6.00             
Medium Laser                                              LA                1          1.00             
Medium Pulse Laser                                        LA                1          2.00             
Streak SRM 4                                              RL                1          3.00             
Streak SRM 4                                              LL                1          3.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 3
Armor (A): 6,  Structure (S): 5
Specials: CASE, IF2, LRM1/1/2