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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Tasche TSE-1A
Designer:           Warhammer: 3025
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            60
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,262,480 C-Bills
Battle Value:       1,361

Chassis:              Standard
Power Plant:          180 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 PPC
    1 LRM 15
    6 Medium Lasers
    1 Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Tasche was actually more a product of happenstance than actual design. At the start of
    the first Succession war, on the planet Lucerne, a small battlemech factory was just being
    finished, intended to manufacture the powerful Battlemaster assault 'mech. Unfortunately,
    when House Kurita invaded the world, the manufacturing plant was severely damaged.
    
    
    
    When Davion forces finally managed to free the world, the factory had been reduced to only
    semi-operation. It could still produce battlemechs, but its structure could no longer
    support the massive weight of the Battlemaster it had been tooled to create. A thorough
    structural examination revealed that the heaviest chassis the facility could safely produce
    had been reduced to just 60 tons.
    
    
    
    Not wanting an otherwise perfectly good 'mech plant to go to waste, Hollis Industries
    quickly came up with an offshoot of the Battlemaster to be produced. It shared virtually all
    of its parts with its venerable big brother, and was easily mass-manufactured by the damaged
    plant.

Capabilities:
    The Tasche has served surprisingly well, considering how it came to be. Functioning as a
    sort of "micro" assault 'mech, it has been recorded defeating 'mechs up to 20 tons heavier
    than itself with astonishing regularity.
    
    
    
    While extremely slow for a 'mech of its' size, the Tasche's weapons and armor allow it to
    keep any opponent wary, lest they fall victim to the "Quillboar", an appropiate nickname
    taken from a small but particularly vicious animal native to the planet Acala.
    
    
    
    Like its big brother, the Tasche does best up close, where it can bring to bear its
    incredible array of Martell lasers. It actually improves upon its predecessor in long-range
    firepower, however, supplimenting the Donal PPC with a Mitchell Systems LRM-15 rack, which
    replaces the old Holly missile system.
    
    
    
    The overall effectiveness of the 'mech, along with its amazingly low price tag, has made it
    a favorite among poorer worlds, periphery powers, and mercenaries looking for heavy
    firepower.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                     180 Fusion                 7.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            17                     7.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             27       
    Center Torso (rear):                              12       
    R/L Torso:                         14             20       
    R/L Torso (rear):                                  8       
    R/L Arm:                           10             20       
    R/L Leg:                           14             28       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                            CT (R)              1          1.00             
2 Medium Lasers                                           RT                2          2.00             
Small Laser                                               RT                1          0.50             
LRM 15                                                    LT                3          7.00             
LRM 15 (Ammo 16)                                          LT                2          2.00             
Medium Laser                                              LT                1          1.00             
PPC                                                       RA                3          7.00             
2 Medium Lasers                                           LA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 37
TP: BM,  SZ: 3,  TMM: 1,  MV: 6"
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 2
Armor (A): 7,  Structure (S): 5
Specials: IF1, REAR1/1/-