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Design Overview
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                 BattleMech Technical Readout

Name/Model:         combat mech cbm-01
Designer:           parafighter
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         3,280,000 C-Bills
Battle Value:       859

Chassis:              Standard
Power Plant:          200 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Large Laser
    2 Medium Lasers
    2 Autocannon/2s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    A combat mech is a larger military version the Riot mech. The mech was easy to repair and
    could be easily modified. It appears similar to the Clan's Cougar though it was built first.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     200 Fusion                 8.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            15                     5.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  104                     6.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              5       
    Center Torso:                      16             17       
    Center Torso (rear):                               6       
    R/L Torso:                         12             15       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8              4       
    R/L Leg:                           12             14       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Autocannon/2 (Ammo 45)                                    H                 1          1.00             
Large Laser                                               CT                2          5.00             
Medium Laser                                              RT                1          1.00             
Medium Laser                                              LT                1          1.00             
Autocannon/2                                              RA                1          6.00             
Autocannon/2                                              LA                1          6.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 23
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"
Damage: (S) 3 / (M) 3 / (L) 0*,  OV: 0
Armor (A): 3,  Structure (S): 4
Specials: