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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Pillager PLG-6ZX
Designer:           Looter
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3070
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         14,908,000 C-Bills
Battle Value:       2,860

Chassis:              Standard
Power Plant:          300 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    [64.8 kph]
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Stealth with CASE
Armament:             
    1 Gauss Rifle
    1 ER Large Laser
    3 ER Medium Lasers
    1 Medium Pulse Laser
    3 LRM 5s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    House Liao in its continued press for more units for their Shadow Lances have pressured
    their engineers to look at current models for possible room for improvement.  After
    examining the pillager 4Z model a small group thought that while it was a good mech with one
    major change they could alter its capabilities considerably possibly for an improvement.
    This prototype while still its final design phase the leaked over veiw promise a change to
    an already dangerous mech.

Capabilities:
    This mech was actually designed with alternating Thunder mines and standard LRM ammunition
    to go with the three LRM 5 launchers that have replaced its second gauss.  These mines are
    made to help pepper lanes of expected travel for fast light mechs that are capable of making
    life difficult for Pillager pilots.  This does leave it short on standard LRM rounds but if
    measured out properly the Gauss and ER Large Laser in its center torso can keep up the fire
    support missions.  For in close firepower it mounts three ER Medium lasers and a single
    Medium Pulse Laser.  Its manuverability has stayed the same while gaining the possibility to
    ramp up its standard speed with Triple Strength Myomer added.  It Keeps the 4Z Standard
    fusion engine and has case for the LRM rounds to keep it a survivable design even after
    tremendous damage.

Deployment:
    Only work up models of this model with no production yet approved.

Variants:
    One unconfirmed exchange is simply stripping out one or more of the medium lasers for
    ammunition for both the LRM and Gauss systems.  These have not been seen or even commented
    on reliably.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                               5 [6]                                             
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  304                    19.00                     
    Type:                                    Stealth                                            

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             48       
    Center Torso (rear):                              11       
    R/L Torso:                         21             34       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Pulse Laser                                        H                 1          2.00             
ER Large Laser                                            CT                2          5.00             
CASE                                                      RT                1          0.50             
Guardian ECM Suite                                        RT                2          1.50             
2 Jump Jets                                               RT                2          4.00             
3 LRM 5s                                                  RT                3          6.00             
LRM 5 (Ammo 48)                                           RT                2          2.00             
Gauss Rifle                                               LT                7         15.00             
Gauss Rifle (Ammo 16)                                     LT                2          2.00             
Jump Jet                                                  LT                1          2.00             
ER Medium Laser                                           RA                1          1.00             
2 ER Medium Lasers                                        LA                2          2.00             
Triple-Strength Myomer                                    --                6          0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 55
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 3
Armor (A): 10,  Structure (S): 8
Specials: CASE, ECM, IF1, OVL, STL, TSM