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                 BattleMech Technical Readout

Name/Model:         Shadow Hawk SHD-2H 'Espinoza'
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            55
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 2888
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,551,007 C-Bills
Battle Value:       1,263

Chassis:              Earthwerks SHD 
Power Plant:          Core Tek 275 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Pitban LFT-50 
    Jump Capacity:    90 meters
Armor:                Maximillian 43
Armament:             
    1 Martell Large Laser
    2 Martell Model 5 Medium Lasers
    1 Holly LRM 5
    1 Holly SRM 4
Manufacturer:         Earthwerks Incorporated, Majesty Metals and Manufacturing
    Primary Factory:  Calloway VI (EI), Dunianshire (MMM)
Communications:       O/P 300 COMSET
Targeting & Tracking: O/P 2000A

================================================================================================
Overview:
    The customized Shadow Hawk of Captain Raul Espinoza of the 21st Striker Regiment of the
    Eridani Light Horse. After severe damage to his SHD-2H, Espinoza and a technician rebuilt
    his battlemech with an eye on increasing its close range firepower. Rather than the standard
    Armstrong autocannon, Espinoza's Shadow Hawk featured a Large Laser, and added another
    Medium Laser as well. Two more heat sinks were added to the legs, and the SRM2 launcher was
    upgraded to a Holly SRM4. While it ran somewhat hot in intense engagements, Raul's Shadow
    Hawk would stay with the Eridani Light Horse until 2998, when the battle on Kalidasa saw it
    destroyed. Interestingly enough, the mech would be salvaged after the battle by the Eridani
    Light Horse, and restored to the classic Shadow Hawk configuration, as similar to the
    original damage in 2876, the left torso had been destroyed along with the head mounted SRM
    launcher before the pilot ejected.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                     275 Fusion                15.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            14                     4.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  152                     9.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             23       
    Center Torso (rear):                               8       
    R/L Torso:                         13             18       
    R/L Torso (rear):                                  6       
    R/L Arm:                            9             16       
    R/L Leg:                           13             16       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
SRM 4                                                     H                 1          2.00             
Jump Jet                                                  CT                1          0.50             
SRM 4 (Ammo 25)                                           CT                1          1.00             
Jump Jet                                                  RT                1          0.50             
LRM 5                                                     RT                1          2.00             
LRM 5 (Ammo 24)                                           RT                1          1.00             
Jump Jet                                                  LT                1          0.50             
Large Laser                                               LT                2          5.00             
Medium Laser                                              RA                1          1.00             
Medium Laser                                              LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 33
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"/6"j
Damage: (S) 2 / (M) 3 / (L) 0*,  OV: 0
Armor (A): 5,  Structure (S): 5
Specials: IF0*, JMPW1