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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Kobold KBD-1
Designer:           Niklas_Punk_Grahn
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         5,236,110 C-Bills
Battle Value:       1,136

Chassis:              Endo Steel
Power Plant:          Defiance 245 Light Fusion
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Ferro-Fibrous
Armament:             
    1 Hound's-tooth Snub-Nose PPC
    2 ER Medium Lasers
    1 LRM 5
    1 Arenthir Electronics Remote Sensor Dispenser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Capabilities:
    The KBD-1 is a unique light mech, that borders the line between Scout and Striker, however
    usually being thought of as the latter rather then the former thanks to its 5.5 tons of
    light ferro-fibrous armor. To save weight, the 'mech has a small cockpit and endo steel
    structure, as its last wight saving measure, the KBD-1 operates on a 245 Light Fusion
    engine, allowing the mech to cruise at 75.6 kph and reach maximum speeds of up to 118 kph,
    additionally to help its mobility, the mech has four jump jets equipped in its legs, giving
    the mech a 120 kilometer jump range. With all this weight saving, the KBD-1 makes room for
    its main armament, a Hound's Tooth Snub-nose PPC. Alongside dual ER Medium Lasers mounted in
    the arms. The KBD-1 can dish out a decent amount of damage at moderate distances with these
    weapons, allowing for this lightly armored 'mech to stay distant from its opponent.
    Additionally, the KBD-1 comes equipped with a LRM 5 Launcher, loaded with a ton of Thunder
    LRM ammunition. This gives the mech the ability to lay out hazards on the terrain before or
    during an encounter, giving the 'mechs pilot the opportunity to further set the terms of its
    engagement. Lastly, the KBD-1 comes equipped with a remote sensor dispenser loaded with 30
    Sensors, allowing the mech to lean into its alternative Scouting role and give its allies
    tactical information on the battlefield.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                  245 Light Fusion              9.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                   98                     5.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             12       
    Center Torso (rear):                               3       
    R/L Torso:                          8             12       
    R/L Torso (rear):                                  3       
    R/L Arm:                            6             11       
    R/L Leg:                            8             11       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Snub-Nose PPC                                             CT                2          6.00             
LRM 5                                                     LT                1          2.00             
LRM 5 (Ammo 24) [Thunder]                                 LT                1          1.00             
Remote Sensor Dispenser                                 LT (R)              1          0.50             
ER Medium Laser                                           RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 30
TP: BM,  SZ: 1,  TMM: 3,  MV: 14"/8"j
Damage: (S) 2 / (M) 2 / (L) 0*,  OV: 0
Armor (A): 3,  Structure (S): 2
Specials: IF0*, JMPW2, RCN, RSD1