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Viewing Combat Vehicle Unit |
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Units » Search » Combat Vehicles » HASS (Heavily Armored Super Submarine)
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Design Overview |
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Combat Vehicle Technical Readout
Name/Model: HASS (Heavily Armored Super Submarine)
Designer: ThatRandomClone
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 300
Configuration: Combat Vehicle
Era/Year: Clan Invasion / 3061
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 59,753,125 C-Bills
Battle Value: 2,314
Movement Type: Naval (Displacement Hull)
Power Plant: 270 XL
Cruising Speed: 10.8 kph
Maximum Speed: 21.6 kph
Armor: Ferro-Fibrous
Armament:
2 Gauss Rifles
1 Small Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 30.00
Engine: 270 XL 11.50
Cruising MP: 1
Flanking MP: 2
Heat Sinks (Single): 10 0.00
Control Equipment: 15.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 1090 61.00
Type: Ferro-Fibrous
Armor
Value
Front: 354
R/L Side: 272
Rear: 192
================================================================================================
Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
2 Gauss Rifles Front 30.00
Small Laser Front 0.50
Cubicle, 'Mech Body 150.00
Gauss Rifle (Ammo 16) Body 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 89
TP: CV, SZ: 4, TMM: 0, MV: 2"n
Damage: (S) 3 / (M) 3 / (L) 3
Armor (A): 36, Structure (S): 12
Specials: MT1D1, SRCH
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Distribution
Name/Model: HASS (Heavily Armored Super Submarine)
Technology: Inner Sphere
Tonnage: 300
Configuration: Naval (Displacement Hull) Combat Vehicle
===============================================================
Front
1. Gauss Rifle
2. Gauss Rifle
3. Small Laser
4. Empty
Left Side Body Right Side
1. Empty 1. Cubicle, 'Mech 1. Empty
2. Gauss Rifle (Ammo 8)
3. Gauss Rifle (Ammo 8)
4. Empty
Rear
1. Empty
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Battle Value Breakdown
Name/Model: HASS (Heavily Armored Super Submarine)
Technology: Inner Sphere
Tonnage: 300
Configuration: Naval (Displacement Hull) Combat Vehicle
=======================================================================================
Defensive Battle Rating
---------------------------------------------------------------------------------------
Armor (Ferro-Fibrous): 1090 x 2.5 x 1 2,725.000
Internal Structure (Standard): 120 x 1.5 x 1 (+) 180.000 = 2,905.000
Unit Type Modifier: Naval (Displacement Hull) (*) 0.60 = 1,743.000
Defensive Movement Factor: +0 (*) 1.00 = 1,743.000
---------------------------------------------------------------------------------------
Final Defensive Battle Rating: 1,743.000
=======================================================================================
Offensive Battle Rating
---------------------------------------------------------------------------------------
Offensive Equipment:
Gauss Rifle 320.000
Gauss Rifle (+) 320.000 = 640.000
Gauss Rifle (Ammo 8) (+) 40.000 = 680.000
Gauss Rifle (Ammo 8) (+) 40.000 = 720.000
Small Laser (+) 9.000 = 729.000
Total Vehicle Tonnage: 300 / 2 (+) 150.000 = 879.000
Speed Factor: 2 (Flank) (*) 0.650 = 571.350
---------------------------------------------------------------------------------------
Final Offensive Battle Rating: 571.350
=======================================================================================
Combat Vehicle Battle Value
---------------------------------------------------------------------------------------
Defensive Battle Rating: 1,743.000
Offensive Battle Rating: (+) 571.350 = 2,314.350
---------------------------------------------------------------------------------------
Final BattleMech Battle Value: 2,314
|
Cost Breakdown
Name/Model: HASS (Heavily Armored Super Submarine)
Technology: Inner Sphere
Tonnage: 300
Configuration: Naval (Displacement Hull) Combat Vehicle
=========================================================================================================
Structural Cost
---------------------------------------------------------------------------------------------------------
Armor (Ferro-Fibrous) (1090 pts) 61.0 x 20,000 1,220,000.00
Internal Structure (Standard) 30.0 x 10,000 (+) 300,000.00 = 1,520,000.00
Control Components 15 x 10,000 (+) 150,000.00 = 1,670,000.00
Engine (XL) (20,000 x 270 x 300) / 75 (+) 21,600,000.00 = 23,270,000.00
---------------------------------------------------------------------------------------------------------
Total Structural Cost 23,270,000.00
=========================================================================================================
Weapons and Equipment Cost
---------------------------------------------------------------------------------------------------------
Cubicle, 'Mech 20,000 20,000.00
Gauss Rifle 300,000 (+) 300,000.00 = 320,000.00
Gauss Rifle 300,000 (+) 300,000.00 = 620,000.00
Gauss Rifle (Ammo 8) [Empty Bin] 0 (+) 0.00 = 620,000.00
Gauss Rifle (Ammo 8) [Empty Bin] 0 (+) 0.00 = 620,000.00
Small Laser 11,250 (+) 11,250.00 = 631,250.00
---------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 631,250.00
=========================================================================================================
Combat Vehicle Cost
---------------------------------------------------------------------------------------------------------
Structural Cost 23,270,000.00
Weapons and Equipment Cost (+) 631,250.00 = 23,901,250.00
Combat Vehicle Cost Multiplier 1 + (300 / 200) (*) 2.5 = 59,753,125.00
---------------------------------------------------------------------------------------------------------
Final Combat Vehicle Cost 59,753,125.00
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Star League (2470 - 2780) |
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Alpha Strike Conversion
Name/Model: HASS (Heavily Armored Super Submarine)
Technology: Inner Sphere
Tonnage: 300
Configuration: Naval (Displacement Hull) Combat Vehicle
==============================================================================================================
Determine Unit Type
--------------------------------------------------------------------------------------------------------------
Ground Units: Combat Vehicle = CV
--------------------------------------------------------------------------------------------------------------
Final Unit Type: CV
==============================================================================================================
Determine Weight/Size Class
--------------------------------------------------------------------------------------------------------------
Tonnage: 300 (greater than 100) = 4
--------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 4
==============================================================================================================
Convert Movement and Movement Modes
--------------------------------------------------------------------------------------------------------------
Ground Movement: 1 (Cruise) = 2"
Naval (Surface) Motive Type = 2"n
Ground Target Movement Modifier at 2" is 0
--------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 2"n
==============================================================================================================
Determine Short Range Damage Value
--------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Small Laser (+) 0.300 = 0.300
Gauss Rifle [Insufficient Ammo] (+) 0.934 = 1.234
Gauss Rifle [Insufficient Ammo] (+) 0.934 = 2.168
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 2.2
--------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 3
==============================================================================================================
Determine Medium Range Damage Value
--------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Gauss Rifle [Insufficient Ammo] (+) 1.125 = 1.125
Gauss Rifle [Insufficient Ammo] (+) 1.125 = 2.250
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 2.3
--------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 3
==============================================================================================================
Determine Long Range Damage Value
--------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Gauss Rifle [Insufficient Ammo] (+) 1.125 = 1.125
Gauss Rifle [Insufficient Ammo] (+) 1.125 = 2.250
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 2.3
--------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 3
==============================================================================================================
Convert Armor
--------------------------------------------------------------------------------------------------------------
Ferro-Fibrous: 1090 armor points x 1 1,090.000 = 1,090.000
Armor Factor Conversion (/) 30 = 36.333
--------------------------------------------------------------------------------------------------------------
Final Armor Value: 36
==============================================================================================================
Convert Structure
--------------------------------------------------------------------------------------------------------------
Standard: 120 structure points 120.000 = 120.000
Structure Conversion (/) 10 = 12.000
--------------------------------------------------------------------------------------------------------------
Final Structure Value: 12
==============================================================================================================
Determine Special Abilities
--------------------------------------------------------------------------------------------------------------
Unit is equipped with one Cubicle, 'Mech = MT1D1
Unit is a Combat Vehicle = SRCH
==============================================================================================================
Determine Point Value
--------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 3 (Short) + 3 (Medium) + 3 (Medium) + 3 (Long) = 12.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 12.000
Defensive Interaction Rating:
Armor Factor 36 (Armor) x 1.8 (Naval (Displacement Hull)) = 64.800
Structure Factor 12 (Structure) x 1.0 (Other Unit) (+) 12.000 = 76.800
Defense Factor 1 + [0 (2" Move)] (*) 1.000 = 76.800
Final DIR Round to nearest half point = 77.000
Unit's Defensive Value:
Movement Factor 0.25 (0.25 per 2") = 0.250
Final DIR Defensive Interaction Rating (+) 77.000 = 77.250
Unit's Final Point Value:
Offensive Value = 12.000
Defensive Value (+) 77.250 = 89.250
--------------------------------------------------------------------------------------------------------------
Final Point Value: 89
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