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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Prowler PWR-IS1
Designer:           The Grand Poobah
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            30
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         2,343,640 C-Bills
Battle Value:       754

Chassis:              Standard
Power Plant:          180 Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    180 meters
Armor:                Standard
Armament:             
    2 Medium Lasers
    1 SRM 4
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       MarchCom Standard
Targeting & Tracking: MarchTrack Suite

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Overview:
    The Prowler PWR-IS1 is a light BattleMech designed for reconnaissance and hit-and-run
    tactics. Its speed and jump capability make it an agile and evasive target on the
    battlefield. Its armament, consisting of two Medium Lasers and an SRM-4, is enough to
    threaten other light 'Mechs or harass larger opponents. Its armor is light, so it must rely
    on its speed and maneuverability to avoid incoming fire. Its heat sinks are ample for its
    weapons load, allowing it to keep fighting without overheating.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.00                     
Engine:                                     180 Fusion                 7.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  105                     7.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             15       
    Center Torso (rear):                               5       
    R/L Torso:                          7             11       
    R/L Torso (rear):                                  3       
    R/L Arm:                            5             10       
    R/L Leg:                            7             14       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          1.00             
SRM 4                                                     RT                1          2.00             
SRM 4 (Ammo 25)                                           RT                1          1.00             
Medium Laser                                              RA                1          1.00             
Medium Laser                                              LA                1          1.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

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Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 24
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 3
Specials: