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                 BattleMech Technical Readout

Name/Model:         Charger Disco TSM
Designer:           trrebi981
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         17,929,170 C-Bills
Battle Value:       2,052

Chassis:              Standard
Power Plant:          320 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard with CASE
Armament:             
    1 Autocannon/10
    2 ER Medium Lasers
    1 SRM 6
    2 Medium Lasers
    1 SRM 4
    1 Small Laser
    5 Light Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown with Beagle Active Probe

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                  320 Light Fusion             17.00                     
    Walking MP:                                 4                                               
    Running MP:                               6 [8]                                             
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                           XL                     2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  240                    15.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             35       
    Center Torso (rear):                               8       
    R/L Torso:                         17             28       
    R/L Torso (rear):                                  6       
    R/L Arm:                           13             26       
    R/L Leg:                           17             34       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Light Machine Gun                                         H                 1          0.50             
Autocannon/10                                             RT                7         12.00             
Beagle Active Probe                                       RT                2          1.50             
Jump Jet                                                  RT                1          1.00             
CASE                                                      LT                1          0.50             
Guardian ECM Suite                                        LT                2          1.50             
Jump Jet                                                  LT                1          1.00             
Light Machine Gun (Ammo 100)                              LT                1          0.50             
SRM 4                                                     LT                1          2.00             
SRM 4 (Ammo 25)                                           LT                1          1.00             
SRM 6                                                     LT                2          3.00             
SRM 6 (Ammo 15)                                           LT                1          1.00             
ER Medium Laser                                           RA                1          1.00             
2 Light Machine Guns                                      RA                2          1.00             
Medium Laser                                              RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             
2 Light Machine Guns                                      LA                2          1.00             
Medium Laser                                              LA                1          1.00             
Small Laser                                               LA                1          0.50             
Autocannon/10 (Ammo 5) [Precision]                        RL                1          1.00             
Jump Jet                                                  RL                1          1.00             
Jump Jet                                                  LL                1          1.00             
Triple-Strength Myomer                                    --                6          0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 45
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"j
Damage: (S) 4 / (M) 4 / (L) 0,  OV: 1
Armor (A): 8,  Structure (S): 4
Specials: CASE, ECM, PRB, RCN, SRM1/1, TSM