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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Wasp VIIC
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            20
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,805,040 C-Bills
Battle Value:       552

Chassis:              Endo Steel
Power Plant:          120 Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    180 meters
Armor:                Standard
Armament:             
    1 Medium Pulse Laser
    1 SRM 2
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    My personal take on what the Clan IICs should have been.  What I am call the VIIC.  Core
    concept is to avoid using the XL engine; weight, armor, and structure may use special
    materials.

Capabilities:
    A slight realignment of the Wasp's battlefield role from Scout to Striker.  Upgrading the ML
    to a MPL for enhanced accuracy while jumping.  The SRM is upgraded to Clan specification and
    moved to the left torso.  Finally, the addition of Endosteel provides the weight for the
    pulse laser and an additional 0.5 tons of armor; I contemplated an upgrade to Ferro-Fiberous
    but decided to keep it simple for garrison and militia service.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.00                     
Engine:                                     120 Fusion                 4.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   56                     3.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                       6              7       
    Center Torso (rear):                               1       
    R/L Torso:                          5              7       
    R/L Torso (rear):                                  1       
    R/L Arm:                            3              6       
    R/L Leg:                            4              6       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          1.00             
Jump Jet                                                  RT                1          0.50             
Jump Jet                                                  LT                1          0.50             
SRM 2                                                     LT                1          0.50             
SRM 2 (Ammo 50)                                           LT                1          1.00             
Medium Pulse Laser                                        RA                1          2.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 14
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"j
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: CASE