Units »Search» BattleMechs »Advanced Forces Logistical Support Mk 5 (Spartan Chief) AFLS-5-MB21a
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BattleMech Technical Readout
Name/Model: Advanced Forces Logistical Support Mk 5 (Spartan Chief) AFLS-5-MB21a
Designer: Vagabond
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 100
Role: Sniper
Configuration: Tripod BattleMech
Era/Year: Star League / 2770
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 9,480,600 C-Bills
Battle Value: 972
Chassis: AFLS Tripedal Heavy
Power Plant: VOX 300
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: CurtissJet 80
Jump Capacity: 90 meters
Armor: Aldis Plate with CASE with CASE
Armament:
1 Edward Industries Thumper
1 Diverse Optics Small Pulse Laser
1 Arenthir Electronics Remote Sensor Dispenser
Manufacturer: Krupp Armament Works
Primary Factory: Terra
Communications: Exeter Longscan 200
Targeting & Tracking: Cat's Eyes 5
================================================================================================
Overview:
The Advanced Forces Logistical Support or AFLS series are a series Industrial Mechs
commissioned by the SLDF for the purpose of accompanying advanced forces in pushes in to and
beyond enemy lines, where a force might need to operate beyond supply lines for an extended
period of time. The AFLS series of Mechs share the common traits of being fusion powered,
lightly armored, jump capable units that escort BattleMech forces into any environment.
Starting with the AFLS Mk 4, the line was built to BattleMech standards and utilized the
rarely utilized Tripod design. The AFLS Mk 5 builds on the strengths of the AFLS Mk 4 and
increases its tonnage and support capacity.
Capabilities:
The AFLS series was originally divided into two designs: the AFLS-1 and AFLS-2. The AFLS Mk
4 was designed to replace both in order to minimize construction costs while maximizing the
quantity of cargo and utility that could be sent with a force. However, the AFLS Mk 4 was a
purely civilian minded support unit that lacked any offensive capabilities that had to be
kept far from the front lines. Thus, the AFLS Mk 5 was drafted.
Massing at 100 tons, the AFLS Mk 5 like the AFLS Mk 4 was constructed using the more
expensive but more capable standards used in BattleMech construction instead of those used
for Industrial Mechs. This resulted in an increase in capability and capacity per cubic ton
of mass. In an effort to further the units capacity, the rarely utilized Tripod motive
system was used in order maximize stability and maneuverability while retaining the units
arms necessary for the mounting of the critical equipment.
The AFLS Mk 5 is capable of providing a force with a reserve of 2.73 tons of water, 1.74
tons of refrigerated food stores, and 9 tons of internal for cargo or infantry. The AFLS Mk
5 supplements its 9 tons of internal storage with the ability to use the left arm mounted
Lift Hoist to carry an impressive 50 tons of external cargo without a loss in its ground
speed or a max speed of 54.0 kph.
In addition, AFLS Mk 5 supplies its company with a salvage arm, a spot welder, a spotlight
for night work, a light fluid suction system, and the ability to carry a team of 4 MechTechs
and their Astechs for the maintenance and repairs of whatever force the AFLS is deployed
alongside. These features supply an advanced force with the amenities of a field workshop
for repairs and maintenance.
Unfortunately, the AFLS Mk 5 does not include the pair of CargoLifter Exoskeletons to assist
in the movement cargo and aid repairs that the Mk 4 carried. Instead, the ALFS Mk 5 is
designed to use its internal storage to carry a company of foot infantry; while this was a
possible feature of the Mk 4, the Mk 5's cargo bays primary purpose is to provide an
advanced force with infantry support.
The largest departure for the Mk 5 from previous models is the inclusion of offensive
weaponry. The AFLS Mk 5 carries a Thumper artillery cannon supplied by 60 rounds of
ammunition of up to 3 different types. Thus, any force outfitted with a Mk 5 will also
include minor artillery support. In addition, the Mk 5 carries a single small pulse laser
to ward off any enemy infantry that should stumble upon it. Lastly, the Mk 5 is equipped
with an additional 3 tons (4 tons total) of communication equipment that allows it to
coordinate forces as well as connect to any orbiting satellites.
The largest deficit of the Mk 5 is that it carries only about 3 days of water supply for the
planned 118 person force (4 Offensive Mech pilots, 2 AFLS pilots, 28 technicians, and 84
infantry). To offset this weakness, the unit is equipped with a light suction system and
purifier to take on environmental water to be turned into potable water. Should no safe
source of water be expected, the Mk 5 can resort to carrying additional water supplies using
its lift hoist.
Overall, these design choices allow the AFLS Mk 5 to escort and supply a lance of
BattleMechs and a company of infantry deployed forward of friendly lines for up to 15 days
or more without contact with a supply line in every environment you will find a BattleMech
force.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 11.00
Engine: 300 Fusion 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Tripod 4.00
Armor Factor: 128 8.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 14
Center Torso (rear): 3
R/L Torso: 21 14
R/L Torso (rear): 3
R/L Arm: 17 13
R/C/L Leg: 21 14
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Remote Sensor Dispenser H 1 0.50
Cargo, Insulated (2 tons) CT 2 2.00
CASE RT 1 0.50
Communications Equipment (3 tons) RT 3 3.00
Thumper (Ammo 20) RT 1 1.00
Thumper (Ammo 20) [Cluster] RT 1 1.00
Thumper (Ammo 20) [Smoke] RT 1 1.00
4 Cargo, Standards (3 tons) LT 12 12.00
Thumper RA/RT 15 15.00
Lift Hoist LA 3 3.00
Light Fluid Suction System LA 1 0.50
Salvage Arm LA 2 3.00
Searchlight, Mounted LA 1 0.50
Small Pulse Laser LA 1 1.00
Spot Welder LA 1 2.00
Cargo, Liquid (1 ton) CL 1 1.00
Jump Jet CL 1 2.00
Cargo, Liquid (1 ton) RL 1 1.00
Jump Jet RL 1 2.00
Cargo, Liquid (1 ton) LL 1 1.00
Jump Jet LL 1 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 33
TP: BM, SZ: 4, TMM: 1, MV: 6"j
Damage: (S) 0* / (M) 0 / (L) 0, OV: 0
Armor (A): 4, Structure (S): 8
Specials: ARTT-1, CASE, CT17, MEL, MHQ3, RCN, RSD1, TUR(0*/-/-, ARTT-1)
Distribution
Name/Model: Advanced Forces Logistical Support Mk 5 (Spartan Chief) AFLS-5-MB21a
Technology: Inner Sphere
Tonnage: 100
Configuration: Tripod BattleMech
===================================================================================================================
Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Lower Arm Actuator 3. Tripod Cockpit 3.Thumper
4.Lift Hoist 4. Remote Sensor Dispenser 4.Thumper
5.Lift Hoist 5. Sensors 5.Thumper
6.Lift Hoist 6. Life Support 6.Thumper
1.Salvage Arm 1.Thumper
2.Salvage Arm 2.Thumper
3. Spot Welder 3.Thumper
4. Small Pulse Laser 4.Thumper
5. Searchlight, Mounted 5.Thumper
6. Light Fluid Suction System 6.Thumper
Left TorsoCenter TorsoRight Torso
1.Cargo, Standard (3 ton) 1. Fusion Engine 1.Thumper
2.Cargo, Standard (3 ton) 2. Fusion Engine 2.Thumper
3.Cargo, Standard (3 ton) 3. Fusion Engine 3.Thumper
4.Cargo, Standard (3 ton) 4. Gyro 4.Thumper
5.Cargo, Standard (3 ton) 5. Gyro 5.Thumper
6.Cargo, Standard (3 ton) 6. Gyro 6. Thumper (Ammo 20)
1.Cargo, Standard (3 ton) 1. Gyro 1. Thumper (Ammo 20) [Cluster]
2.Cargo, Standard (3 ton) 2. Fusion Engine 2. Thumper (Ammo 20) [Smoke]
3.Cargo, Standard (3 ton) 3. Fusion Engine 3.Communications Equipment (3 ton)
4.Cargo, Standard (3 ton) 4. Fusion Engine 4.Communications Equipment (3 ton)
5.Cargo, Standard (3 ton) 5.Cargo, Insulated (2 ton) 5.Communications Equipment (3 ton)
6.Cargo, Standard (3 ton) 6.Cargo, Insulated (2 ton) 6. CASE
Left LegCenter LegRight Leg
1. Hip 1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator 4. Foot Actuator
5. Jump Jet 5. Jump Jet 5. Jump Jet
6. Cargo, Liquid (1 ton) 6. Cargo, Liquid (1 ton) 6. Cargo, Liquid (1 ton)
Cost Breakdown
Name/Model: Advanced Forces Logistical Support Mk 5 (Spartan Chief) AFLS-5-MB21a
Technology: Inner Sphere
Tonnage: 100
Configuration: Tripod BattleMech
==============================================================================================================================
Structural Cost
------------------------------------------------------------------------------------------------------------------------------
Armor (Standard): (128 pts) 8.0 x 10,000 80,000.00
Internal Structure (Standard): 100 x 400 x 1.2 (+) 48,000.00 = 128,000.00
Myomer (Standard): 100 x 2,000 (+) 200,000.00 = 328,000.00
Engine (Fusion): (5,000 x 300 x 100) / 75 (+) 2,000,000.00 = 2,328,000.00
Gyro (Standard): 3.0 x 300,000 (+) 900,000.00 = 3,228,000.00
Cockpit (Tripod): 400,000 (+) 400,000.00 = 3,628,000.00
Life Support: 50,000 (+) 50,000.00 = 3,678,000.00
Sensors: 100 x 2,000 (+) 200,000.00 = 3,878,000.00
Heat Sinks (Double): 10 x 6,000 (+) 60,000.00 = 3,938,000.00
Arm Actuators: 100 x ((100 x 2) + (50 x 1) + (80 x 0)) (+) 25,000.00 = 3,963,000.00
Leg Actuators: 100 x ((150 x 3) + (80 x 3) + (120 x 3)) (+) 105,000.00 = 4,068,000.00
------------------------------------------------------------------------------------------------------------------------------
Total Structural Cost: 4,068,000.00
==============================================================================================================================
Weapons and Equipment Cost
------------------------------------------------------------------------------------------------------------------------------
Cargo, Insulated (2 ton) 125 x 4 500.00
Cargo, Liquid (1 ton) 50 x 2 (+) 100.00 = 600.00
Cargo, Liquid (1 ton) 50 x 2 (+) 100.00 = 700.00
Cargo, Liquid (1 ton) 50 x 2 (+) 100.00 = 800.00
Cargo, Standard (3 ton) 0 x 6 (+) 0.00 = 800.00
Cargo, Standard (3 ton) 0 x 6 (+) 0.00 = 800.00
Cargo, Standard (3 ton) 0 x 6 (+) 0.00 = 800.00
Cargo, Standard (3 ton) 0 x 6 (+) 0.00 = 800.00
CASE 50,000 (+) 50,000.00 = 50,800.00
Communications Equipment (3 ton) 10000 x 3 (+) 30,000.00 = 80,800.00
Jump Jets 100 x (3 x 3) x 200 (+) 180,000.00 = 260,800.00
Lift Hoist 50,000 (+) 50,000.00 = 310,800.00
Light Fluid Suction System 1,000 (+) 1,000.00 = 311,800.00
Remote Sensor Dispenser 30,000 (+) 30,000.00 = 341,800.00
Salvage Arm 50,000 (+) 50,000.00 = 391,800.00
Searchlight, Mounted 2,000 (+) 2,000.00 = 393,800.00
Small Pulse Laser 16,000 (+) 16,000.00 = 409,800.00
Spot Welder 75,000 (+) 75,000.00 = 484,800.00
Thumper 187,500 (+) 187,500.00 = 672,300.00
Thumper (Ammo 20) [Cluster] [Empty Bin] 0 (+) 0.00 = 672,300.00
Thumper (Ammo 20) [Empty Bin] 0 (+) 0.00 = 672,300.00
Thumper (Ammo 20) [Smoke] [Empty Bin] 0 (+) 0.00 = 672,300.00
------------------------------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 672,300.00
==============================================================================================================================
BattleMech Cost
------------------------------------------------------------------------------------------------------------------------------
Structural Cost: 4,068,000.00
Weapons and Equipment Cost: (+) 672,300.00 = 4,740,300.00
BattleMech Cost Multiplier: 1 + (100 / 100) (*) 2.00 = 9,480,600.00
------------------------------------------------------------------------------------------------------------------------------
Final BattleMech Cost 9,480,600.00
Dark Age (3081 - 3150)
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Advanced
Experimental
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Alpha Strike Conversion
Name/Model: Advanced Forces Logistical Support Mk 5 (Spartan Chief) AFLS-5-MB21a
Technology: Inner Sphere
Tonnage: 100
Configuration: Tripod BattleMech
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Determine Unit Type
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Ground Units: BattleMech = BM
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Final Unit Type: BM
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Determine Weight/Size Class
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Tonnage: 100 (greater than or equal to 80 and less than or equal to 100) = 4
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Final Weight/Size Class: 4
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Convert Movement and Movement Modes
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Ground Movement: 3 (Walk) = 6"
Ground Target Movement Modifier at 6" is 1
Jumping Movement: 3 (Jump) = 6"j
Jumping Target Movement Modifier at 6" is 1
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Final Movement and Movement Modes: 6"j
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Determine Short Range Damage Value
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Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
3 (Movement) + 8 (Weapons) - 4 (Base) (-) 7 = 13
Offensive Equipment: = 0.000
Small Pulse Laser (T) (+) 0.330 = 0.330
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.4
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Final Short Range Damage Value: 0*
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Determine Medium Range Damage Value
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Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
3 (Movement) + 8 (Weapons) - 4 (Base) (-) 7 = 13
Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
3 (Movement) - 4 (Base) (-) -1 = 21
Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 128 armor points x 1 128.000 = 128.000
Armor Factor Conversion (/) 30 = 4.267
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Final Armor Value: 4
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Convert Structure
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Engine: Inner Sphere Fusion on a 100 ton BattleMech = 8.0
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Final Structure Value: 8
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Determine Special Abilities
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Unit is equipped with one Thumper (T) = ARTT-1
Unit is equipped with CASE (T) = CASE
Unit is equipped with 17 tons of Cargo = CT17
Unit is equipped with Spot Welder (T) = MEL
Unit is equipped with Remote Sensor Dispenser (T) = RCN
Unit is equipped with one Remote Sensor Dispenser (T) = RSD1
Unit is equipped with turret mounted weapons = TUR(0*/-/-)
Unit is equipped with 1 turret mounted Thumper (T) = TUR(ARTT-1)
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0.5 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.500
Unit Size Factor 4 (Weight/Size Class) / 2 (+) 2.000 = 2.500
Overheat Factor 0 (Overheat) (+) 0.000 = 2.500
Special Ability Factor [ARTT] 6 x 1 (Inner) (+) 6.000 = 8.500
Special Ability Factor [MEL] Melee Weapon (+) 0.500 = 9.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 9.000
Defensive Interaction Rating:
Armor Factor 4 (Armor) x 2.0 (Non-Vehicle Unit) = 8.000
Structure Factor 8 (Structure) x 1.0 (Other Unit) (+) 8.000 = 16.000
Defense Factor 1 + {[1 (6" Move)] x 0.1} (*) 1.100 = 17.600
Final DIR Round to nearest half point = 17.500
Unit's Defensive Value:
Movement Factor 0.75 (0.25 per 2") + 0.5 (Jump-capable) = 1.250
Final DIR Defensive Interaction Rating (+) 17.500 = 18.750
Unit's Final Point Value:
Offensive Value = 9.000
Defensive Value (+) 18.750 = 27.750
Force Bonus [RCN] Recon (+) 2.000 = 29.750
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Final Point Value: 30