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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Clint CLNT-2-3Tv
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            40
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental (Extinct)
Rules (Year):       Experimental (Extinct)
Total Cost:         3,830,680 C-Bills
Battle Value:       1,023

Chassis:              Andoran Model III 
Power Plant:          Pitban 240 
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Andoran Model JJII 
    Jump Capacity:    180 meters
Armor:                Durallex Medium
Armament:             
    1 Defiance 1002 Light PPC
    2 Defiance Model XII ER Medium Lasers
Manufacturer:         Defiance Industries
    Primary Factory:  Hesperus II
Communications:       Raldon R1
Targeting & Tracking: Sloane 220 Lockover System

================================================================================================
Overview:
    As time has marched on, many of the antique units from backwater worlds of the Inner Sphere
    have been left with machines that are no longer capable of challenging even the cheapest of
    the newer units constructed or designed during the Clan Invasion.  As such, many companies
    have set out to provide refit kits that can be utilized with very little maintenance
    infrastructure.  Defiance Industries was one such company that sub-contracted with Kincaid
    Defiance Industries to provide a kit for its Clint series of battlemech.

Capabilities:
    Defiance Industries started by replacing the tried and true yet bulky and ammo dependent
    Armstrong Autocannon/5 with a new Defiance 1002 Light Particle Project Cannon.  In addition,
    Defiance Industries replaced the Martell Medium Lasers with Defiance Model XII Extend-Range
    Medium Lasers.  Lastly, Defiance Industries to help counter the massive heat build up of the
    new weapons package worked with Kincaid Defiance Industries to use three of the companies
    newly refined double-strength heat sinks.
    
    Kincaid Defiance Industries since 3026 has been working to produce a viable version of the
    double-strength heat sink prototyped by the Federated Sun before the recovery of the Helm
    core; with decreased funding due to the proliferation of recovered Star League double heat
    sink, KDI has slowly spent decades using blue print fragments from Age of War prototype
    double heat sinks as well as their experience with the Davion prototypes to develop a viable
    heat sink that doesn't require corrosive and toxic materials while maintaining compatibility
    with single heat sinks.  Unlike Star League double heat sinks which are intended to entirely
    replace a units cooling system, KDI's double-strength heat sinks are meant to work with and
    supplement a unit's existing cooling system; allowing them to be utilized expressly for
    low-complexity refit kits such as those planned by Defiance Industries for the Clint.  Their
    inclusion allows the Clint refit to fire a third of its weapons while jumping or all of its
    weapons while walking without heat build up.
    
    Finally, Defiance Industries includes an additional 3 tons of armor plating in the refit kit
    resulting in an impressive 7.5 tons of Durallex Medium armor plating.

Deployment:
    Defiance Industries plans to ramp up the production and delivery of the Clint CLNT-2-3Tv
    refit kit to field units across the Inner Sphere as well developing additional kits for sale
    for other aged units.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.00                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Single):                       10 + 3 [16]                 0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  120                     7.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             17       
    Center Torso (rear):                               4       
    R/L Torso:                         10             15       
    R/L Torso (rear):                                  3       
    R/L Arm:                            6             12       
    R/L Leg:                           10             15       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 ER Medium Lasers                                        CT                2          2.00             
Double Heat Sink (Prototype)                              RT                3          1.00             
Jump Jet                                                  RT                1          0.50             
2 Double Heat Sink (Prototype)s                           LT                6          2.00             
Jump Jet                                                  LT                1          0.50             
Light PPC                                                 RA                2          3.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 25
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"j
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 0
Armor (A): 4,  Structure (S): 3
Specials: ENE