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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Cassowary D
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            65
Role:               Skirmisher
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         18,792,125 C-Bills
Battle Value:       2,318

Chassis:              Olivetti T4 Endo Steel
Power Plant:          Magna 325 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            JF Heavy 
    Jump Capacity:    150 meters [180 meters]
Armor:                Forged Type 34
Armament:             
    2 Improved Heavy Large Lasers
    1 Medium Pulse Laser
Manufacturer:         Olivetti Weaponry
    Primary Factory:  Sudeten
Communications:       JF 3048 Series II
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    While the Grand Summoner would be perhaps the most important heavy mech of the Jade Falcon
    touman during their assault on Terra, proposals for a more mobile replacement adopting the
    style the clan had begun to adopt in the mid 3100's were circulating among the scientist
    caste of Clan Jade Falcon. While the Jade Hawk was a step in the right direction, the desire
    for an omnimech was pressing hard. Shortly before the touman would leave for Terra, the
    Sudeten factories were hard at work at a prototype mech that would bring the Inner Sphere
    under the control of Chingis Khan. The Cassowary is designed to be an aggressive and mobile
    successor to many older omni-mechs in the Jade Falcon touman. Using an endo steel frame and
    partial wings, the omnimech also has jump jets built into the frame. Capable of reaching 86
    KPH on land through using a 325 XL engine, ten double heat sinks are built into the engine
    to give the battlemech a total of 23 tons of pod space. With an acceptable 11 tons of clan
    standard armored plating, the Cassowary is meant to occupy a variety of roles in the touman.

Capabilities:
    While lacking any truly long range options, the alternate D configuration brings a pair of
    truly deadly laser weapons to bare on its target. The primary weapons are a pair of Improved
    Heavy Large Lasers, each capable of immense damage upon hitting the enemy - a full ton of
    armor evaporated in a burst of light. A Medium Pulse Laser in the torso is a back up weapon.
    An additional six heat sinks struggle to keep the design cool. For added lethality, a
    Targeting Computer is linked to all the weapons, giving the battlemech the chance to
    surgically remove limbs and target weak points with devastating effect. Talons mounted to
    the feet provide other, equally lethal options if the enemy is foolish enough to get close,
    or too slow to escape this battlemech.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                       325 XL                  12.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                               5 [6]                                             
Heat Sinks (Double):                         16 [35]                   6.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  176                    11.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             28       
    Center Torso (rear):                              11       
    R/L Torso:                         15             21       
    R/L Torso (rear):                                  7       
    R/L Arm:                           10             17       
    R/L Leg:                           15             19       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          1.00             
Medium Pulse Laser                                        CT                1          2.00             
2 Jump Jets                                               RT                2          2.00             
2 Jump Jets                                               LT                2          2.00             
Partial Wing                                            LT/RT               6          3.50             
Targeting Computer                                        LT                2          2.00             
Improved Heavy Large Laser                                RA                3          4.00             
Improved Heavy Large Laser                                LA                3          4.00             
Talons                                                  LL/RL               4          5.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"/12"j
Damage: (S) 4 / (M) 4 / (L) 0,  OV: 1
Armor (A): 6,  Structure (S): 4
Specials: CASE, MEL, OMNI