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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Shadow Hawk C(Configuration)
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Role:               Brawler
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         13,109,383 C-Bills
Battle Value:       1,575

Chassis:              Endo Steel
Power Plant:          275 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard with CASE II
Armament:             
    1 LB 10-X AC
    2 Medium Lasers
    3 Streak SRM 2s
    4 Rocket Launcher 10s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    One of the oldest and most well known 'Mechs in the Inner Sphere, the Shadow Hawk is a
    staple for many pilots including legendary figures like Grayson Carlyle. As such, it was
    only a natural choice for D&K to use their newly acquired knowledge to turn into one of
    their first omnimech projects. There have been rumors of a much more advanced version
    sporting a red and black paint scheme, which have been hastily dismissed by the company.
    
    Built on an endo steel frame and with 11 tons of standard plating protecting an XL fusion
    engine, the Shadow Hawk has an impressive 26 tons of pod space available. Keeping the speed
    profile of the original, it is a no-frills upgrade over the original model. Additionally,
    due to their expertise working on Battlemech scale turrets, the engineers at D&K Creation
    Studios managed to slightly move the primary mount for the left torso dorsal gun to give it
    more space for directional movement.

Capabilities:
    Created to harken back to the Royal variant of the Shadow Hawk, the Shadow Hawk C is a
    monster of a brawler. Armed with an LB-X 10 Autocannon with two tons of CASE II protected
    ammunition as its primary source of fire power, the machine backs up this brawling ranged
    hole puncher by mounting three Streak 2 SRMs, two in the right torso and one in the head.
    For further firepower as it closes in, two medium lasers are mounted in the arms, which are
    backed up by its long ranged compliment of weakness seekers in four Rocket Launcher 10
    systems. To help the machine move further up the field, five jump jets are mounted, though
    this can cause issues with only its eleven engine mounted double heat sinks for cooling.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       275 XL                   8.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  176                    11.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             25       
    Center Torso (rear):                               6       
    R/L Torso:                         13             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             18       
    R/L Leg:                           13             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Streak SRM 2                                              H                 1          1.50             
Jump Jet                                                  CT                1          0.50             
CASE II                                                   RT                1          1.00             
Jump Jet                                                  RT                1          0.50             
LB 10-X AC (Ammo 10)                                      RT                1          1.00             
LB 10-X AC (Ammo 10) [Cluster]                            RT                1          1.00             
2 Streak SRM 2s                                           RT                2          3.00             
Streak SRM 2 (Ammo 50)                                    RT                1          1.00             
Jump Jet                                                  LT                1          0.50             
LB 10-X AC                                                LT                6         11.00             
Medium Laser                                              RA                1          1.00             
2 Rocket Launcher 10s                                     RA                2          1.00             
Medium Laser                                              LA                1          1.00             
2 Rocket Launcher 10s                                     LA                2          1.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 38
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 4 / (M) 4 / (L) 1,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: CASEII, FLK1/1/1, OMNI