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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         War Wolf
Designer:           Doveman
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Sniper
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         1,770,500 C-Bills
Battle Value:       984

Movement Type:        Tracked
Power Plant:          Defiance HydroCell 250 Fuel Cell
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Armor:                17-J with CASE
Armament:             
    1 Defiance Bombard Thunderbolt 15
    1 Baal Defense Triple-Aught 4000 SRM 4
    1 Coventry Light Autogun Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Achernar Electronics HICK-1
Targeting & Tracking: Able-Seven Sensor Suite

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Overview:
    The War Wolf was designed as a swift, logistically simplified artillery platform intended
    for the devastation of fortifications and underground bunkers, capable of withdrawing in the
    face of resistance with minimal escort and endure enemy attempts at counterbattery fire.
    With indirect fire capabilities equivalent to the much-sought-after Gauss Rifle, the War
    Wolf is admittedly a lesser cousin to the Arrow IV, but by that same virtue far simpler and
    more cost-effective to deploy.

Capabilities:
    The centerpiece of the War Wolf is its mammoth Defiance Bombard Thunderbolt-15, the sixteen
    enormous missiles carried onboard permitting a damage potential of rarified ruinous potency.
    For secondary armament, the vehicle mounts a Baal Defense Triple-Aught 4000 SRM-4; primarily
    intended to swiftly deploy smoke concealment in the face of direct contact with enemy ground
    units or Aerospace assets performing strafing runs. A Coventry Light Autogun Machine Gun
    rounds out defensive capabilities against surprise attacks by enemy infantry, while eight
    tons of armour and CASE work to ensure crew survival in the face of returning fire.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                   250 Fuel Cell               15.00                     
    Cruising MP:                                5                                               
    Flanking MP:                                8                                               
Heat Sinks (Single):                            1                      0.00                     
Control Equipment:                                                     2.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.00                     
Armor Factor:                                  128                     8.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      41                                              
    R/L Side:                                   32                                              
    Rear:                                       23                                              

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Machine Gun                                                   Front                0.50         
SRM 4                                                         Front                2.00         
Thunderbolt 15                                                Front                11.00        
CASE                                                          Body                 0.50         
Machine Gun (Ammo 100)                                        Body                 0.50         
SRM 4 (Ammo 25) [Smoke]                                       Body                 1.00         
Thunderbolt 15 (Ammo 16)                                      Body                 4.00         

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Alpha Strike Statistics                                                    
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Point Value (PV): 27
TP: CV,  SZ: 2,  TMM: 2,  MV: 10"t
Damage: (S) 2 / (M) 3 / (L) 2
Armor (A): 4,  Structure (S): 2
Specials: CASE, FC, IF2, SRCH