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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Mallard M-RD-1
Designer:           Doveman
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Role:               Skirmisher
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         459,400 C-Bills
Battle Value:       336

Movement Type:        Tracked
Power Plant:          Coventry Hybrid 100 Fuel Cell
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Armor:                Ceres Heavy with CASE
Armament:             
    1 Coventry 4-Tube Missile System SRM 4
    1 MainFire Point Defense Anti-Missile System
    1 Sperry Browning Light Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Garret 600
Targeting & Tracking: Dynatec 256/MissileTrac V Advanced

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Overview:
    Intended as a supremely capable infantry fighting vehicle for militia units. the Mallard is
    designed to be swift, survivable and financially viable. With a three-ton infantry bay and
    armour plating sufficient for surviving  one strike from a PPC or Class 10 autocannon
    unharmed, or crossfire from an entire battle armour squad armed with support PPCs, the
    Mallard is remarkable in its endurance. An anti-missile system provides excellent cover from
    missile fire, while the Mallard's onboard weaponry provides ample close fire support for its
    disembarked passengers.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.00                     
Engine:                                   100 Fuel Cell                4.00                     
    Cruising MP:                                5                                               
    Flanking MP:                                8                                               
Heat Sinks (Single):                            1                      0.00                     
Control Equipment:                                                     1.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                   64                     4.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      15                                              
    R/L Side:                                   13                                              
    Rear:                                       11                                              
    Turret:                                     12                                              

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Anti-Missile System                                          Turret                0.50         
Light Machine Gun                                            Turret                0.50         
SRM 4                                                        Turret                2.00         
Anti-Missile System (Ammo 12)                                 Body                 1.00         
CASE                                                          Body                 0.50         
Compartment, Infantry (3 tons)                                Body                 3.00         
SRM 4 (Ammo 25)                                               Body                 1.00         

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Alpha Strike Statistics                                                    
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Point Value (PV): 12
TP: CV,  SZ: 1,  TMM: 2,  MV: 10"t
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 2,  Structure (S): 1
Specials: AMS, CASE, FC, IT3, SRCH, TUR(1/1/-, AMS)