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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Quickscell Medium Mech QMM-1
Designer:           Dr. B, Banzai
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Configuration:      Biped BattleMech
Era/Year:           Star League / 2780
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         2,471,500 C-Bills
Battle Value:       708

Chassis:              Standard
Power Plant:          200 Internal Combustion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Heavy Rifle
    1 Anti-Missile System
    2 Rocket Launcher 20 (Prototype)s
    2 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                              200 Internal Combustion          17.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            0                      0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  104                     6.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             14       
    Center Torso (rear):                               3       
    R/L Torso:                         12             12       
    R/L Torso (rear):                                  3       
    R/L Arm:                            8             12       
    R/L Leg:                           12             12       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Anti-Missile System                                       H                 1          0.50             
Anti-Missile System (Ammo 12)                             CT                1          1.00             
Searchlight, Mounted                                      CT                1          0.50             
Heavy Rifle (Ammo 12)                                     RT                2          2.00             
Rocket Launcher 20 (Prototype)                            RT                3          1.50             
Machine Gun (Ammo 100)                                    LT                1          0.50             
Rocket Launcher 20 (Prototype)                            LT                3          1.50             
Heavy Rifle                                               RA                3          8.00             
2 Machine Guns                                            LA                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 16
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"
Damage: (S) 0 / (M) 0 / (L) 0,  OV: 2
Armor (A): 3,  Structure (S): 4
Specials: AMS, EE, OVL