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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Gurkha (Bandit) GUR-6GB
Designer:           SaintSabas
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            35
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced (Extinct)
Rules (Era):        Advanced
Rules (Year):       Advanced (Extinct)
Total Cost:         24,254,573 C-Bills
Battle Value:       1,179

Chassis:              Endo Steel
Power Plant:          315 XXL
Walking Speed:        97.2 kph  
Maximum Speed:        151.2 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 ER Large Laser
    2 ER Medium Lasers
    3 ER Small Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                      315 XXL                   7.50                     
    Walking MP:                                 9                                               
    Running MP:                                 14                                              
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                           XL                     2.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  119                     7.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             18       
    Center Torso (rear):                               4       
    R/L Torso:                          8             13       
    R/L Torso (rear):                                  3       
    R/L Arm:                            6             12       
    R/L Leg:                            8             16       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Improved C3 Computer                                      H                 2          2.50             
ER Large Laser                                            RT                2          5.00             
ER Medium Laser                                           RT                1          1.00             
ER Medium Laser                                           LT                1          1.00             
Sword                                                     RA                3          2.00             
3 ER Small Lasers                                         LA                3          1.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 35
TP: BM,  SZ: 1,  TMM: 3,  MV: 18"
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 1
Armor (A): 4,  Structure (S): 1
Specials: C3I, ENE, MEL, MHQ2