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                 BattleMech Technical Readout

Name/Model:         Mortis MS-2C
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            75
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3109
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         18,847,500 C-Bills
Battle Value:       2,318

Chassis:              StarFrame MS Endo Steel
Power Plant:          PlasmaStar 375 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Hellespont Leaper 
    Jump Capacity:    150 meters
Armor:                Chilton 365 with CASE II
Armament:             
    1 ER PPC (C)
    1 ER Medium Laser (C)
    1 Holly MML 5
    2 Anti-Personnel Pods
Manufacturer:         StarCorps Industries
    Primary Factory:  Emris IV, Menke
Communications:       Garret T23-A
Targeting & Tracking: Garret D5j

================================================================================================
Variants:
    The MS-2C Mortis is the newest model of this BattleMech showing up in the field in the time
    of the IlClan. Replacing the rocket launcher and heavy particle cannon of the 1A model with
    clan-technology level extended range energy weapons frees up a large amount of tonnage for
    other options.
    
    This freed mass has, in this case, been devoted to extra armor, bulking the design out to
    maximum armor levels for its frame, as well as an advanced CASE II system to protect the
    design from munitions explosions for its multi-missile launcher.’s ammo stores.
    Additionally, an anti-personnel pod has been added to each leg to help defend against
    anti-‘Mech attacks by standard infantry.
    
    The MS-2C has been seen in several units of the Free Worlds League, and was thought to be
    exclusive to their forces. Surprisingly enough though, some of these machines have begun
    appearing in the hands of the troops of the Marian Hegemony in their assaults on the Free
    Worlds League. Currently, reports indicate about a company’s worth in various units within
    the MHAF. It is not currently known how they managed to acquire these BattleMechs; whether
    as loot from the battlefield (unlikely, given combat reports), in mercantile dealings with
    Clan Sea Fox or other traders, or below board smuggling operations.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                       375 XL                  19.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  231                    14.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             36       
    Center Torso (rear):                              10       
    R/L Torso:                         16             25       
    R/L Torso (rear):                                  7       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser (C)                                       CT                1          1.00             
Jump Jet                                                  CT                1          1.00             
CASE II                                                   RT                1          1.00             
2 Jump Jets                                               RT                2          2.00             
MML 5                                                     RT                3          3.00             
MML 5 (Ammo 20) [SRM]                                     RT                1          1.00             
MML 5 (Ammo 24) [LRM]                                     RT                1          1.00             
2 Jump Jets                                               LT                2          2.00             
Actuator Enhancement System                               RA                3          2.50             
Hatchet                                                   RA                5          5.00             
Actuator Enhancement System                               LA                3          2.50             
ER PPC (C)                                                LA                2          6.00             
Anti-Personnel Pod                                        RL                1          0.50             
Anti-Personnel Pod                                        LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 41
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"j
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 0
Armor (A): 8,  Structure (S): 3
Specials: CASEII, IF0*, MEL