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                 BattleMech Technical Readout

Name/Model:         Shadow Hawk SHD-2OC
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            55
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Star League / 2550
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,637,807 C-Bills
Battle Value:       1,280

Chassis:              Earthwerks SHD 
Power Plant:          Core Tek 275 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Pitban LFT-50 
    Jump Capacity:    90 meters
Armor:                Maximillian 43
Armament:             
    1 Magna Hellstar PPC
    2 Martell Model 5 Medium Lasers
    1 Holly LRM 5
    2 SRM 2s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       O/P 300 COMSET
Targeting & Tracking: O/P 2000A

================================================================================================
Variants:
    Surprisingly enough given its designation and the technology used in its construction, the
    SHD-2OC Shadow Hawk is not a Succession Wars era model BattleMech. Instead, it has only
    recently reached the battlefields of the Periphery in the forces of the New Oberon
    Confederation.
    
    Very similar to various models that have come before; in many ways, the 2OC seems to combine
    both the 2D and the 2K models into one. Dropping the hefty Type 5 autocannon and its
    ammunition for a deadly Magna Hellstar PPC, whatever company is manufacturing this model
    uses the mass freed by this change to add a second Martell medium laser to its left arm, and
    place a second twin launcher of short range missiles in the machine’s center torso. These
    changes make this new model Shadow Hawk deadlier both at range and up close, but the
    MechWarrior piloting this ‘Mech must be mindful of their heat as the heat sinks were not
    similarly upgraded.
    
    Some believe this is only an intermediate model, and will soon be replaced with one making
    use of more advanced technology. But no clear evidence of such a change has been found as of
    this  writing.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                     275 Fusion                15.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            12                     2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  152                     9.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             23       
    Center Torso (rear):                               8       
    R/L Torso:                         13             18       
    R/L Torso (rear):                                  6       
    R/L Arm:                            9             16       
    R/L Leg:                           13             16       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
SRM 2                                                     H                 1          1.00             
Jump Jet                                                  CT                1          0.50             
SRM 2                                                     CT                1          1.00             
Jump Jet                                                  RT                1          0.50             
LRM 5                                                     RT                1          2.00             
LRM 5 (Ammo 24)                                           RT                1          1.00             
Jump Jet                                                  LT                1          0.50             
PPC                                                       LT                3          7.00             
SRM 2 (Ammo 50)                                           LT                1          1.00             
Medium Laser                                              RA                1          1.00             
Medium Laser                                              LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"/6"j
Damage: (S) 2 / (M) 2 / (L) 2,  OV: 1
Armor (A): 5,  Structure (S): 5
Specials: IF0*, JMPW1