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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Grunt II GNT-2B
Designer:           Wulf359
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            45
Role:               Ambusher
Configuration:      Quad BattleMech
Era/Year:           Succession Wars / 3049
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,944,950 C-Bills
Battle Value:       1,036

Chassis:              Standard
Power Plant:          135 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    1 Autocannon/10
    1 SRM 6
    2 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.50                     
Engine:                                     135 Fusion                 4.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      14             22       
    Center Torso (rear):                               5       
    R/L Torso:                         11             18       
    R/L Torso (rear):                                  4       
    R/L Front Leg:                     11             22       
    R/L Rear Leg:                      11             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
SRM 6                                                     CT                2          3.00             
Autocannon/10 (Ammo 20)                                   RT                2          2.00             
CASE                                                      RT                1          0.50             
2 Medium Lasers                                           RT                2          2.00             
SRM 6 (Ammo 15)                                           RT                1          1.00             
Autocannon/10                                             LT                7         12.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 28
TP: BM,  SZ: 2,  TMM: 1,  MV: 6"
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 4
Specials: AC1/1/-, CASE