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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Goshawk
Designer:           mekkatgirls
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         12,104,570 C-Bills
Battle Value:       1,431

Chassis:              Endo Steel
Power Plant:          330 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    180 meters
Armor:                Standard with CASE II
Armament:             
    1 ER Large Laser
    3 Medium Pulse Lasers
    2 SRM 2s
    4 Light Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

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Overview:
    periphery copy of the vapor eagle

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       330 XL                  12.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  144                     9.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             19       
    Center Torso (rear):                               4       
    R/L Torso:                         13             18       
    R/L Torso (rear):                                  4       
    R/L Arm:                            9             17       
    R/L Leg:                           13             17       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  RT                1          0.50             
Light Machine Gun                                         RT                1          0.50             
Medium Pulse Laser                                        RT                1          2.00             
SRM 2                                                     RT                1          1.00             
Targeting Computer                                        RT                3          3.00             
Jump Jet                                                  LT                1          0.50             
2 Medium Pulse Lasers                                     LT                2          4.00             
SRM 2                                                     LT                1          1.00             
ER Large Laser                                            RA                2          5.00             
CASE II                                                   LA                1          1.00             
3 Light Machine Guns                                      LA                3          1.50             
Light Machine Gun (Ammo 100)                              LA                1          0.50             
SRM 2 (Ammo 50)                                           LA                1          1.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 33
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"j
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 1
Armor (A): 5,  Structure (S): 3
Specials: CASEII