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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Clint II CLNT-1-5lac
Designer:           mekkatgirls
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            40
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         6,088,880 C-Bills
Battle Value:       1,053

Chassis:              Majestrix Medium Endo-Composite
Power Plant:          Pitban 240 Light Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Andoran Model JJII 
    Jump Capacity:    180 meters
Armor:                Durallex Light with CASEII Light Ferro-Fibrous with CASE II
Armament:             
    2 Diverse Optics Sunfire ER Medium Lasers
    1 Pontiac Ultralight Light AC/5
Manufacturer:         Colonial Tractors, Majesty Metals and Manufacturing, Taurus WarWorks
    Primary Factory:  Fronc (CT), Luxen (MMM), Taurus (TWW)
Communications:       Raldon R1
Targeting & Tracking: Federated Hunter Mk. II with Advanced Targeting Computer

================================================================================================
Overview:
    A newer model of the clint for the cash strapped Nation of the Fronc Reaches and other minor
    Nobles and powers in the Periphery. Same speed with jump jets and targeting computer and ER
    medium laser along with a Light autocannon.

Capabilities:
    Medium range with the light autocannon and ER medium laser mating to a targeting computer
    with precision ammo to make up the decreased range.
    More mobility should also mitigate the lack of long range weapon. Heavy armor with CASE II
    protection and double heats sinks really push this mech in to high gear.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               3.00                     
Engine:                                  240 Light Fusion              9.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  135                     8.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             20       
    Center Torso (rear):                               4       
    R/L Torso:                         10             16       
    R/L Torso (rear):                                  4       
    R/L Arm:                            6             12       
    R/L Leg:                           10             19       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           H                 1          1.00             
2 Jump Jets                                               CT                2          1.00             
CASE II                                                   RA                1          1.00             
Light AC/5                                                RA                2          5.00             
Light AC/5 (Ammo 10) [Precision]                          RA                1          1.00             
Light AC/5 (Ammo 20)                                      RA                1          1.00             
Targeting Computer                                        RA                2          2.00             
ER Medium Laser                                           LA                1          1.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 26
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 2
Specials: CASEII