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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Ogre B
Designer:           SgtMac
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            60
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         14,456,000 C-Bills
Battle Value:       1,290

Chassis:              Standard
Power Plant:          300 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 Ultra AC/2s
    2 ProtoMech AC/2s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    The Ogre is a product of the same team that created the Storm Raven.  The 60 ton Ogre
    omnimech is designed to fill in for mechs like the Merlin and Hunchback with one chassis
    able to fill the roles of both, or any other role as needed in the 50 to 70 ton range.  the
    Ogre spares no expense utilizing an extra light engine, endo steel, and ferro fibrous armor.
    Currently several prototypes are on loan to the Alliance Keshik, to refine the design, and
    to gather data to improve the alliance tech and industrial bases.

Variants:
    The B is an all ballistic loadout sniper.  An ultra autocannon 2 rests in each arm with a 1
    ton ammo supply for each gun. The right torso mounts paired Protomech AC2s with two 1 ton
    ammo bins.  A targeting computer fills the left torso while a light active probe sits in the
    center tors

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  201                    13.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             32       
    Center Torso (rear):                               8       
    R/L Torso:                         14             23       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             20       
    R/L Leg:                           14             28       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Light Active Probe                                        CT                1          0.50             
2 ProtoMech AC/2s                                         RT                4          7.00             
ProtoMech AC/2 (Ammo 40) [Armor-Piercing]                 RT                2          2.00             
Targeting Computer                                        LT                4          4.00             
Ultra AC/2                                                RA                2          5.00             
Ultra AC/2 (Ammo 45)                                      RA                1          1.00             
Ultra AC/2                                                LA                2          5.00             
Ultra AC/2 (Ammo 45)                                      LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 35
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"
Damage: (S) 1 / (M) 2 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 3
Specials: CASE, LPRB, OMNI, RCN