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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Minuteman MTM-74
Designer:           RavenOfWar
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,298,623 C-Bills
Battle Value:       1,180

Chassis:              Tuchuk 010h "Harder Head" Endo Steel
Power Plant:          Kiba Runabout 220 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Dark Achilles Ferro-Fibrous with CASE
Armament:             
    1 Crystal Core Ascension Large VSP Laser
    1 GM Whirlwind Autocannon/5
    2 Baal Defense Ironfist 44 Streak SRM 4s
Manufacturer:         Sovereign Military Acquisitions
    Primary Factory:  "Crystal Keep" Lunar Production Line #3
Communications:       RCS-301e "Dial Tone"
Targeting & Tracking: Phoenix 5.0 "Hard Stare"

================================================================================================
Overview:
    The MTM-74 "Minuteman" is a return to from for the "Crystal Keep" production line. While
    previous designs were for scouting, cavalry, or an attempt at the "every soldier"
    Battlemech, the Minuteman was built simply to match the habits of Mechwarriors on the
    battlefield. Those habits being "keep closing in with the enemy so there is no possible way
    I can miss." With weapons systems chosen to be effective at close to medium ranges, the
    Minuteman can excel at its role in a battle line with a competent pilot at its controls.
    When paired with other forces, the mech shines at its role, taking to the front and readily
    engaging threats of various types with having little to no heat issues. However if there was
    one flaw to its design, it is the amount of armor it carries for its weight class. While
    clad in SMA's proprietary Dark Achilles Ferro-Fibrous, it really only carries plating to get
    through one or two tough rounds of fighting, and while the Minuteman can certainly hit above
    its weight, but should not be in a position to receive an equal hit back. With proper
    planning and operation within its lance, this Battlemech can be and is a staple choice for
    MechWarrior and MechCommander alike.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                     220 Fusion                10.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  185                    10.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             29       
    Center Torso (rear):                               7       
    R/L Torso:                         13             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             18       
    R/L Leg:                           13             26       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Streak SRM 4s                                           CT                2          6.00             
Autocannon/5 (Ammo 20)                                    LT                1          1.00             
CASE                                                      LT                1          0.50             
Streak SRM 4 (Ammo 25)                                    LT                1          1.00             
Large VSP Laser                                           RA                4          9.00             
Autocannon/5                                              LA                4          8.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 3 / (L) 1,  OV: 0
Armor (A): 6,  Structure (S): 5
Specials: CASE