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                 BattleMech Technical Readout

Name/Model:         Falke FLK-1N
Designer:           RexMcKnight
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3049
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         9,969,000 C-Bills
Battle Value:       1,506

Chassis:              Endo Steel
Power Plant:          275 XL 300 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Rawlings 55 
    Jump Capacity:    180 meters
Armor:                Starshield A with CASE
Armament:             
    1 ER PPC
    1 SRM 6
    2 Medium Lasers
    1 Anti-Missile System
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Designed to fill the role of both scout and sniper, the Falke FLK-1N resembles a mix of both
    a Phoenix Hawk and a Griffin. Initially, the 'mech was envisioned as a competitor to the
    GRF-1DS for service with the Federated Commonwealth, but its high cost and unproven design
    made the Falke unappealing. Despite this setback, the FLK-1N did see limited use by
    mercenary units during the FedCom Civil War.
    
    The primary weapon of the FLK-1N is an ER PPC for engaging targets at long range, with an
    SRM 6 and two medium lasers kept handy for close encounters.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  169                    11.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             26       
    Center Torso (rear):                               6       
    R/L Torso:                         12             20       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Anti-Missile System                                       H                 1          0.50             
2 Jump Jets                                               CT                2          1.00             
Anti-Missile System (Ammo 12)                             RT                1          1.00             
CASE                                                      RT                1          0.50             
SRM 6 (Ammo 15)                                           RT                1          1.00             
SRM 6                                                     LT                2          3.00             
ER PPC                                                    RA                3          7.00             
2 Medium Lasers                                           LA                2          2.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"j
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 0
Armor (A): 6,  Structure (S): 2
Specials: AMS, CASE