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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Thunderbolt II TDRII-1A
Designer:           Toxic_Toast
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Experimental
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         16,090,290 C-Bills
Battle Value:       1,804

Chassis:              Endo-Composite
Power Plant:          320 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE II
Armament:             
    1 ER PPC
    2 MML 7 w/ Artemis IV FCS
    3 Medium X-Pulse Lasers
    1 Anti-Missile System
    1 ER Small Laser
Manufacturer:         Venkateswara
    Primary Factory:  Tamarind
Communications:       Irian Orator-5K
Targeting & Tracking: RCA Instatrac Mark X

================================================================================================
Overview:
    Sales for the Thunderbolt II would be favorable and in the environment of the reformed Free
    Worlds League the design would find itself in high demand. However, even with the increased
    prevalence of Clan-Tech in the IlClan era vast stretches of the Inner Sphere would find it
    difficult to obtain a reliable supply of replacement parts needed to keep these advanced
    mechs going. Sensing a market opportunity Venkateswara would strike a deal with Earthwerks
    to begin producing refits kits for the TDRII completely devoid of Clan-Grade Tech.
    Designated the TDRII-1A it would prove to be a popular design move. In the Duchy of
    Tamarind-Abby It would become common to strip a TDRII-1S of its clan parts sending those
    parts into storage for reserve use while refitting the Battlemech into a TDRII-1A and then
    reselling the mech to friendly merc units or allied powers.

Capabilities:
    The TDRII-1A would feature the same engine and armor profile of the 1S, but would strip out
    the medium vsp lasers, the Clan-Grade LRM 20, and one heatsink. The LRM would find it self
    replaced with twin airtimes IV enhanced MML 7's. They would be supplied collectively with 4
    tons of ammunition. The missile ammo would join the AMS ammo in the right torso protected
    within a CASE II system. The medium vsp lasers would themselves be replaced with medium
    X-pulse lasers, while the head mounted er-small would remain.
    
    Design Quirks:
    Multi-trac
    Rugged (2)
    Easy to Maintain

Variants:
    Four additional variants also exist of the TDRII-
    TDRII-1S: The standard build model
    TDRII-1S2: A simplified version of the 1S
    TDRII-1SC: An C3 and Command variant
    TDRII-1000x: A rumored experimental model whose actual existence is hotly debated.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               6.00                     
Engine:                                  320 Light Fusion             17.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  224                    14.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             33       
    Center Torso (rear):                              10       
    R/L Torso:                         17             25       
    R/L Torso (rear):                                  8       
    R/L Arm:                           13             23       
    R/L Leg:                           17             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser                                            H                 1          0.50             
Medium X-Pulse Laser                                      CT                1          2.00             
Anti-Missile System                                       RT                1          0.50             
Anti-Missile System (Ammo 12)                             RT                1          1.00             
CASE II                                                   RT                1          1.00             
MML 7 (Ammo 14) [SRM / Artemis IV]                        RT                1          1.00             
MML 7 (Ammo 17) [LRM / Artemis IV]                        RT                1          1.00             
MML 7 (Ammo 17) [LRM / Thunder]                           RT                1          1.00             
MML 7 (Ammo 7) [SRM / Tandem Charge]                      RT                1          1.00             
2 Medium X-Pulse Lasers                                   RT                2          4.00             
2 MML 7 w/ Artemis IV FCS                                 LT                8          9.00             
ER PPC w/ Capacitor                                       RA                4          8.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 1
Armor (A): 7,  Structure (S): 4
Specials: AMS, CASEII, IF1