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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Fusilier FSL-101
Designer:           Toxic_Toast
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            60
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         12,129,600 C-Bills
Battle Value:       2,043

Chassis:              Endo Steel
Power Plant:          300 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE II
Armament:             
    2 Rotary AC/5s
    2 ER Medium Lasers (C)
Manufacturer:         Kallon Weapon Industries
    Primary Factory:  Wernke
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Responding to a call from the AFFS desire for a new heavy brawler Kallon Weapons Industry
    would create the Fusilier FSL-101. This simple-rugged boxy mech would roll off the Wernke
    assembly line by the mid 3150's. It would be a simple straight forward design that would
    streamline production for the machine. With it's introduction to the Battlefields of the
    IlClan era, the design choices would prove to be both a boon and a hindrance for the
    Battlemech.

Capabilities:
    A 300 XL rated engine would push the mech to speeds of 86 km\h. Along with the weight
    savings provided by an endo-steel frame the Fusilier FSL-101 would be able to equip two
    RAC-5's (one per arm) supported by 6 tons of ammo protected by CASE II. This would be
    complimented by two clan er-medium lasers. 11.5 tons of standard armor plating would be
    provided for protection. Only the standard 10 double heat sinks would be installed into the
    design, so any pilot of the machine would have to watch the heat if pushing the mech to
    continuous extremes.
    
    Design Quirks: Rugged (2) Overhead Arms, Exposed Weapon Linkage (RAC 5), Static Ammo Feed
    (RAC 5).

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  184                    11.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             28       
    Center Torso (rear):                               7       
    R/L Torso:                         14             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             20       
    R/L Leg:                           14             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE II                                                   RT                1          1.00             
ER Medium Laser (C)                                       RT                1          1.00             
Rotary AC/5 (Ammo 60)                                     RT                3          3.00             
CASE II                                                   LT                1          1.00             
ER Medium Laser (C)                                       LT                1          1.00             
Rotary AC/5 (Ammo 60)                                     LT                3          3.00             
Rotary AC/5                                               RA                6         10.00             
Rotary AC/5                                               LA                6         10.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 45
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"
Damage: (S) 6 / (M) 6 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: CASEII