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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Charger CGR-1A1 (Project 102)
Designer:           Oberst_Klink
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         7,909,620 C-Bills
Battle Value:       1,107

Chassis:              Wells 990 
Power Plant:          LTV 400 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                New Samarkand Royal Ferro-Fibrous
Armament:             
    3 Magna Mark II Medium Lasers
    2 Magna Mark I Small Lasers
Manufacturer:         Luthien Armor Works
    Primary Factory:  Luthien
Communications:       Tek BattleCom
Targeting & Tracking: Dalban HiRez II

================================================================================================
Overview:
    "Project 102" is just an idea to upgrade the classical 3025 mechs to a certain extend.
    Changing heatsinks, integrating CASE, maybe some little tweaks concerning weapons (little
    relocation / change of ammo, equipment or armour - there will be no endo or XL-engines) -
    though I'll try to keep the "spirit".

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                     400 Fusion                52.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  152                     8.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             23       
    Center Torso (rear):                               8       
    R/L Torso:                         17             20       
    R/L Torso (rear):                                  6       
    R/L Arm:                           13             14       
    R/L Leg:                           17             16       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              RT                1          1.00             
Medium Laser                                              LT                1          1.00             
2 Small Lasers                                            RA                2          1.00             
Medium Laser                                              LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 31
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"
Damage: (S) 3 / (M) 2 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 6
Specials: ENE