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                 BattleMech Technical Readout

Name/Model:         Javelin Kid1C JVN-10N
Designer:           giak
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Star League / 2751
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,548,065 C-Bills
Battle Value:       871

Chassis:              Endo Steel
Power Plant:          GM 180 
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Rawlings 95 
    Jump Capacity:    180 meters
Armor:                StarGuard II
Armament:             
    1 Arrowlite SRM 6
    3 Medium Lasers
    1 Small Laser
Manufacturer:         Stormvanger Assemblies
    Primary Factory:  Caph
Communications:       Garret T10-B
Targeting & Tracking: Dynatec 128C

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                     180 Fusion                 7.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   96                     6.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              6       
    Center Torso:                      10             15       
    Center Torso (rear):                               5       
    R/L Torso:                          7             10       
    R/L Torso (rear):                                  4       
    R/L Arm:                            5             10       
    R/L Leg:                            7             11       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          1.00             
SRM 6                                                     RT                2          3.00             
SRM 6 (Ammo 15)                                           RT                1          1.00             
Small Laser                                               RT                1          0.50             
3 Medium Lasers                                           LT                3          3.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 26
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"j
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 3
Specials: