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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Pillager PLG-1L
Designer:           correia3
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard (Extinct)
Rules (Era):        Standard
Rules (Year):       Standard (Extinct)
Total Cost:         11,422,000 C-Bills
Battle Value:       2,321

Chassis:              Standard
Power Plant:          300 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 Heavy Gauss Rifles
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    The success of its Victor design led HiIdCo Interplanetary to develop a larger version of
    that BattleMech for city assaults and defense, either standing alone or as part of a lance.
    That 'Mech was the Pillager. Built during the Reunification War, the Pillager enjoyed great
    success with the SLDF and helped turn the tide of that conflict in the Star League's favor.
    The Pillager is the largest BattleMech ever constructed by HiIdCo. The destruction of the
    facilities that made its advanced systems kept the Pillager out of production from the end
    of the Second Succession War, but the decoding of the Gray Death memory core provided
    HiIdCo's engineers with the knowledge their predecessors had lost. HiIdCo Interplanetary
    recently restarted production of the Pillager at its plant on St. Ives.

Capabilities:
    Built on one of the largest chassis ever designed in the Inner Sphere, the Pillager presents
    an intimidating sight. The new Vlar 300 XL engine gives the Pillager the same top speed as
    the Atlas but at half the weight, allowing for the installation of heavier weapons and
    armor. The Pillager's main weapons are its two Gauss rifles, a large laser and four medium
    lasers. The Pillager's nineteen tons of armor give it excellent protection. Fourteen double
    heat sinks keep the modern-day Pillager cool--indeed, it is one of the coolest running
    'Mechs on the battlefield. The Pillager is also equipped with jump jets that allow it to
    leap up to ninety meters.
    
    The Pillager has a long and colorful combat history, including action in the
    Reunification War, the Amaris Civil War, and the Succession Wars. According to records of
    those conflicts, enemy forces tended to flee from the mere sight of approaching Pillagers.

Deployment:
    HiIdCo has already completed four production runs of the Pillager and has begun a fifth. The
    biggest customer so far has been the St. Ives Compact Military. The St. Ives government has
    announced plans to sell the Pillager to mercenary units in the near future.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  307                    19.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             52       
    Center Torso (rear):                              10       
    R/L Torso:                         21             32       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Heavy Gauss Rifle (Ammo 4)                                H                 1          1.00             
Improved C3 Computer                                      CT                2          2.50             
Heavy Gauss Rifle                                         RT                11        18.00             
Heavy Gauss Rifle (Ammo 4)                                RT                1          1.00             
Heavy Gauss Rifle                                         LT                11        18.00             
Heavy Gauss Rifle (Ammo 4)                                LT                1          1.00             
Heavy Gauss Rifle (Ammo 8)                                RL                2          2.00             
Heavy Gauss Rifle (Ammo 8)                                LL                2          2.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 52
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 0
Armor (A): 10,  Structure (S): 8
Specials: C3I, MHQ2