Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Tracker TRC-1D
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            20
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 2936
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         1,533,440 C-Bills
Battle Value:       503

Chassis:              QUIK-TK 
Power Plant:          Pitban 140 
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ceres Light
Armament:             
    1 Martell Large Laser
Manufacturer:         Quikscell Company
    Primary Factory:  Ares
Communications:       Basix 150
Targeting & Tracking: Ceres Bullseye

================================================================================================
Overview:
    An even cheaper option offered by Quikscell to the Capellans, the TRC-1D lessens its
    firepower and mobility for more ground speed.

Capabilities:
    The 1D loses jump capability and strips all of the 1Rs weapons in exchange for a more
    powerful fusion engine and a Large Laser.
    
    DESIGN QUIRKS: Bad Reputation, Poor Worksmanship, Ubiquitous

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.00                     
Engine:                                     140 Fusion                 5.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   48                     3.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              7       
    Center Torso:                       6              6       
    Center Torso (rear):                               1       
    R/L Torso:                          5              6       
    R/L Torso (rear):                                  1       
    R/L Arm:                            3              5       
    R/L Leg:                            4              5       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Large Laser                                               RA                2          5.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 18
TP: BM,  SZ: 1,  TMM: 3,  MV: 14"
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: ENE